Slightly clean up
This commit is contained in:
parent
29186c44c0
commit
d4643c00d2
2 changed files with 2 additions and 24 deletions
22
.vscode/c_cpp_properties.json
vendored
22
.vscode/c_cpp_properties.json
vendored
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
"UNICODE",
|
||||
"_UNICODE"
|
||||
],
|
||||
"windowsSdkVersion": "10.0.20348.0",
|
||||
"compilerPath": "C:/Program Files (x86)/Microsoft Visual Studio/2019/Professional/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe",
|
||||
"cStandard": "c17",
|
||||
"cppStandard": "c++17",
|
||||
"intelliSenseMode": "windows-msvc-x64",
|
||||
"compileCommands": "${workspaceFolder}/c/build/compile_commands.json"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
|
@ -159,6 +159,6 @@ fn parse_input_part_2() -> Vec<(Shape, GameResult)> {
|
|||
}
|
||||
|
||||
pub fn main() {
|
||||
part_1(parse_input_part_1().as_slice());
|
||||
part_2(parse_input_part_2().as_slice());
|
||||
part_1(&parse_input_part_1());
|
||||
part_2(&parse_input_part_2());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue