#pragma once #include namespace FractionNS { class Fraction { private: int m_numerator, m_denominator; public: Fraction(int, int); Fraction(int); Fraction(double); Fraction(float); Fraction(const Fraction&); int getNumerator() const; int getDenominator() const; void setNumerator(const int); void setDenominator(const int); QString display() const; bool operator==(const int) const; bool operator==(const float) const; bool operator==(const double) const; bool operator==(const Fraction&) const; bool operator!=(const int) const; bool operator!=(const float) const; bool operator!=(const double) const; bool operator!=(const Fraction&) const; Fraction& operator+(const int) const; Fraction& operator+(const float) const; Fraction& operator+(const double) const; Fraction& operator+(const Fraction&) const; Fraction& operator+=(const int); Fraction& operator+=(const float); Fraction& operator+=(const double); Fraction& operator+=(const Fraction&); }; }