make sure popups of a layer surface are in the correct layer
previously it worked because we checked in every commit the layer ina353eee2ca
andb100b446b8
we changed the way it's handled and now if the layer surface does not change the layer we don't it either. meaning that if it was created in the bottom layer and did not change the layer the popups would show behind xdg clients
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1 changed files with 2 additions and 1 deletions
3
dwl.c
3
dwl.c
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@ -814,7 +814,8 @@ createlayersurface(struct wl_listener *listener, void *data)
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l->mon = layer_surface->output->data;
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l->mon = layer_surface->output->data;
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l->scene_layer = wlr_scene_layer_surface_v1_create(scene_layer, layer_surface);
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l->scene_layer = wlr_scene_layer_surface_v1_create(scene_layer, layer_surface);
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l->scene = l->scene_layer->tree;
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l->scene = l->scene_layer->tree;
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l->popups = surface->data = wlr_scene_tree_create(scene_layer);
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l->popups = surface->data = wlr_scene_tree_create(layer_surface->current.layer
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< ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer);
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l->scene->node.data = l;
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l->scene->node.data = l;
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