render_data only needs coordinates, not Client
This commit is contained in:
parent
7056fbe101
commit
599bec5583
1 changed files with 4 additions and 4 deletions
8
dwl.c
8
dwl.c
|
@ -86,8 +86,8 @@ typedef struct {
|
||||||
* frame handler to the per-surface render function. */
|
* frame handler to the per-surface render function. */
|
||||||
struct render_data {
|
struct render_data {
|
||||||
struct wlr_output *output;
|
struct wlr_output *output;
|
||||||
Client *client;
|
|
||||||
struct timespec *when;
|
struct timespec *when;
|
||||||
|
int x, y;
|
||||||
};
|
};
|
||||||
|
|
||||||
/* function declarations */
|
/* function declarations */
|
||||||
|
@ -634,7 +634,6 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||||
{
|
{
|
||||||
/* This function is called for every surface that needs to be rendered. */
|
/* This function is called for every surface that needs to be rendered. */
|
||||||
struct render_data *rdata = data;
|
struct render_data *rdata = data;
|
||||||
Client *c = rdata->client;
|
|
||||||
struct wlr_output *output = rdata->output;
|
struct wlr_output *output = rdata->output;
|
||||||
|
|
||||||
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
||||||
|
@ -654,7 +653,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||||
double ox = 0, oy = 0;
|
double ox = 0, oy = 0;
|
||||||
wlr_output_layout_output_coords(
|
wlr_output_layout_output_coords(
|
||||||
output_layout, output, &ox, &oy);
|
output_layout, output, &ox, &oy);
|
||||||
ox += c->x + sx, oy += c->y + sy;
|
ox += rdata->x + sx, oy += rdata->y + sy;
|
||||||
|
|
||||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||||
* part of the puzzle, dwl does not fully support HiDPI. */
|
* part of the puzzle, dwl does not fully support HiDPI. */
|
||||||
|
@ -724,8 +723,9 @@ rendermon(struct wl_listener *listener, void *data)
|
||||||
}
|
}
|
||||||
struct render_data rdata = {
|
struct render_data rdata = {
|
||||||
.output = m->wlr_output,
|
.output = m->wlr_output,
|
||||||
.client = c,
|
|
||||||
.when = &now,
|
.when = &now,
|
||||||
|
.x = c->x,
|
||||||
|
.y = c->y,
|
||||||
};
|
};
|
||||||
/* This calls our render function for each surface among the
|
/* This calls our render function for each surface among the
|
||||||
* xdg_surface's toplevel and popups. */
|
* xdg_surface's toplevel and popups. */
|
||||||
|
|
Loading…
Reference in a new issue