fix screen artifacts when setting gamma
the artifacts were caused because we tried to set the gamma right after receiving the event, this resulted in two pending page-flips, which not always play well together. This also seems to fix a screen freeze when turning on a monitor that has gamma. Additionally the current method won't work once [0] is merged [0]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4423
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parent
e1f3983bf8
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6f8a3f9374
1 changed files with 32 additions and 15 deletions
47
dwl.c
47
dwl.c
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@ -194,6 +194,7 @@ struct Monitor {
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unsigned int sellt;
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unsigned int sellt;
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uint32_t tagset[2];
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uint32_t tagset[2];
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double mfact;
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double mfact;
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int gamma_lut_changed;
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int nmaster;
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int nmaster;
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char ltsymbol[16];
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char ltsymbol[16];
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};
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};
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@ -1870,6 +1871,8 @@ rendermon(struct wl_listener *listener, void *data)
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* generally at the output's refresh rate (e.g. 60Hz). */
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* generally at the output's refresh rate (e.g. 60Hz). */
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Monitor *m = wl_container_of(listener, m, frame);
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Monitor *m = wl_container_of(listener, m, frame);
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Client *c;
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Client *c;
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struct wlr_output_state pending = {0};
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struct wlr_gamma_control_v1 *gamma_control;
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struct timespec now;
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struct timespec now;
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/* Render if no XDG clients have an outstanding resize and are visible on
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/* Render if no XDG clients have an outstanding resize and are visible on
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@ -1877,12 +1880,38 @@ rendermon(struct wl_listener *listener, void *data)
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wl_list_for_each(c, &clients, link)
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wl_list_for_each(c, &clients, link)
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if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
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if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
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goto skip;
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goto skip;
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/*
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* HACK: The "correct" way to set the gamma is to commit it together with
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* the rest of the state in one go, but to do that we would need to rewrite
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* wlr_scene_output_commit() in order to add the gamma to the pending
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* state before committing, instead try to commit the gamma in one frame,
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* and commit the rest of the state in the next one (or in the same frame if
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* the gamma can not be committed).
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*/
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if (m->gamma_lut_changed) {
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gamma_control = wlr_gamma_control_manager_v1_get_control(gamma_control_mgr, m->wlr_output);
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m->gamma_lut_changed = 0;
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if (!wlr_gamma_control_v1_apply(gamma_control, &pending))
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goto commit;
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if (!wlr_output_test_state(m->wlr_output, &pending)) {
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wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
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goto commit;
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}
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wlr_output_commit_state(m->wlr_output, &pending);
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wlr_output_schedule_frame(m->wlr_output);
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} else {
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commit:
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wlr_scene_output_commit(m->scene_output, NULL);
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wlr_scene_output_commit(m->scene_output, NULL);
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}
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skip:
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skip:
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/* Let clients know a frame has been rendered */
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/* Let clients know a frame has been rendered */
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(m->scene_output, &now);
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wlr_scene_output_send_frame_done(m->scene_output, &now);
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wlr_output_state_finish(&pending);
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}
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}
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void
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void
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@ -2057,21 +2086,9 @@ void
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setgamma(struct wl_listener *listener, void *data)
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setgamma(struct wl_listener *listener, void *data)
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{
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{
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struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
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struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
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struct wlr_output_state state;
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Monitor *m = event->output->data;
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wlr_output_state_init(&state);
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m->gamma_lut_changed = 1;
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if (!wlr_gamma_control_v1_apply(event->control, &state)) {
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wlr_output_schedule_frame(m->wlr_output);
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wlr_output_state_finish(&state);
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return;
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}
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if (!wlr_output_test_state(event->output, &state)) {
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wlr_gamma_control_v1_send_failed_and_destroy(event->control);
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wlr_output_state_finish(&state);
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return;
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}
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wlr_output_commit_state(event->output, &state);
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wlr_output_schedule_frame(event->output);
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}
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}
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void
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void
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