"root" color was easy to make configurable

This commit is contained in:
Devin J. Pohly 2020-04-21 21:58:13 -05:00
parent ffc19434ee
commit 6f9f1b9e05
2 changed files with 4 additions and 3 deletions

View file

@ -1,3 +1,6 @@
/* appearance */
static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0};
/* monitors */
static const MonitorRule monrules[] = {
/* name scale */

4
dwl.c
View file

@ -701,9 +701,7 @@ rendermon(struct wl_listener *listener, void *data)
}
/* Begin the renderer (calls glViewport and some other GL sanity checks) */
wlr_renderer_begin(renderer, m->wlr_output->width, m->wlr_output->height);
float color[4] = {0.3, 0.3, 0.3, 1.0};
wlr_renderer_clear(renderer, color);
wlr_renderer_clear(renderer, rootcolor);
/* Each subsequent window we render is rendered on top of the last. Because
* our client list is ordered front-to-back, we iterate over it backwards. */