send frame_done to all visible surfaces

This commit is contained in:
Devin J. Pohly 2021-09-21 14:42:36 -05:00
parent c8bf457c0f
commit 7de6920bd7

11
dwl.c
View file

@ -261,6 +261,7 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
static void printstatus(void);
static void quit(const Arg *arg);
static void quitsignal(int signo);
static void rendered(struct wlr_surface *surface, int sx, int sy, void *data);
static void rendermon(struct wl_listener *listener, void *data);
static void resize(Client *c, int x, int y, int w, int h, int interact);
static void run(char *startup_cmd);
@ -1588,6 +1589,13 @@ quitsignal(int signo)
quit(NULL);
}
void
rendered(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct timespec *now = data;
wlr_surface_send_frame_done(surface, now);
}
void
rendermon(struct wl_listener *listener, void *data)
{
@ -1607,7 +1615,8 @@ rendermon(struct wl_listener *listener, void *data)
/* Let clients know a frame has been rendered */
clock_gettime(CLOCK_MONOTONIC, &now);
wl_list_for_each(c, &clients, link)
wlr_surface_send_frame_done(client_surface(c), &now);
if (VISIBLEON(c, c->mon))
client_for_each_surface(c, rendered, &now);
}
void