set x and y of the layersurface's geometry box
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dwl.c
2
dwl.c
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@ -466,6 +466,8 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
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wlr_scene_node_set_position(&layersurface->popups->node,
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layersurface->scene->node.x, layersurface->scene->node.y);
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layersurface->geom.x = layersurface->scene->node.x;
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layersurface->geom.y = layersurface->scene->node.y;
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}
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}
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