From a48ce99e6a3c0dda331781942995a85ba8e438a0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Fri, 15 Apr 2022 17:40:02 -0500 Subject: [PATCH] use pointer math in xytonode() --- dwl.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dwl.c b/dwl.c index b09fc6f..88043d8 100644 --- a/dwl.c +++ b/dwl.c @@ -2344,11 +2344,11 @@ xytonode(double x, double y, struct wlr_surface **psurface, struct wlr_surface *surface = NULL; Client *c = NULL; LayerSurface *l = NULL; - int i; + const int *layer; int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg }; - for (i = 0; i < LENGTH(focus_order); i++) { - if ((node = wlr_scene_node_at(layers[focus_order[i]], x, y, nx, ny))) { + for (layer = focus_order; layer < END(focus_order); layer++) { + if ((node = wlr_scene_node_at(layers[*layer], x, y, nx, ny))) { if (node->type == WLR_SCENE_NODE_SURFACE) surface = wlr_scene_surface_from_node(node)->surface; /* Walk the tree to find a node that knows the client */