render windows across monitors
This commit is contained in:
parent
aa7020b344
commit
b025b7bdbd
1 changed files with 6 additions and 4 deletions
10
dwl.c
10
dwl.c
|
@ -855,10 +855,12 @@ renderclients(Monitor *m, struct timespec *now)
|
||||||
* our stacking list is ordered front-to-back, we iterate over it backwards. */
|
* our stacking list is ordered front-to-back, we iterate over it backwards. */
|
||||||
Client *c;
|
Client *c;
|
||||||
wl_list_for_each_reverse(c, &stack, slink) {
|
wl_list_for_each_reverse(c, &stack, slink) {
|
||||||
/* Only render clients which are on this monitor. */
|
/* Only render visible clients which show on this monitor */
|
||||||
/* XXX consider checking wlr_output_layout_intersects, in case a
|
struct wlr_box cbox = {
|
||||||
* window can be seen on multiple outputs */
|
.x = c->x, .y = c->y, .width = c->w, .height = c->h,
|
||||||
if (!VISIBLEON(c, m))
|
};
|
||||||
|
if (!VISIBLEON(c, c->mon) || !wlr_output_layout_intersects(
|
||||||
|
output_layout, m->wlr_output, &cbox))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
double ox = c->x, oy = c->y;
|
double ox = c->x, oy = c->y;
|
||||||
|
|
Loading…
Reference in a new issue