do not use wl_event_loop for signal handling
ΔSLOC: -4 Fixes: https://github.com/djpohly/dwl/issues/456 Fixes: https://github.com/djpohly/dwl/issues/459
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ca4a97b933
1 changed files with 10 additions and 13 deletions
23
dwl.c
23
dwl.c
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@ -260,7 +260,7 @@ static void focusmon(const Arg *arg);
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static void focusstack(const Arg *arg);
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static void focusstack(const Arg *arg);
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static Client *focustop(Monitor *m);
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static Client *focustop(Monitor *m);
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static void fullscreennotify(struct wl_listener *listener, void *data);
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static void fullscreennotify(struct wl_listener *listener, void *data);
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static int handlesig(int signo, void *data);
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static void handlesig(int signo);
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static void incnmaster(const Arg *arg);
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static void incnmaster(const Arg *arg);
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static void inputdevice(struct wl_listener *listener, void *data);
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static void inputdevice(struct wl_listener *listener, void *data);
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static int keybinding(uint32_t mods, xkb_keysym_t sym);
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static int keybinding(uint32_t mods, xkb_keysym_t sym);
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@ -326,8 +326,6 @@ static pid_t child_pid = -1;
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static int locked;
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static int locked;
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static void *exclusive_focus;
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static void *exclusive_focus;
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static struct wl_display *dpy;
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static struct wl_display *dpy;
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static struct wl_event_loop *eventloop;
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static struct wl_event_source *sighandler[4];
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static struct wlr_backend *backend;
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static struct wlr_backend *backend;
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static struct wlr_scene *scene;
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static struct wlr_scene *scene;
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static struct wlr_scene_tree *layers[NUM_LAYERS];
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static struct wlr_scene_tree *layers[NUM_LAYERS];
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@ -654,7 +652,6 @@ checkidleinhibitor(struct wlr_surface *exclude)
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void
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void
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cleanup(void)
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cleanup(void)
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{
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{
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int i;
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#ifdef XWAYLAND
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#ifdef XWAYLAND
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wlr_xwayland_destroy(xwayland);
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wlr_xwayland_destroy(xwayland);
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#endif
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#endif
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@ -671,8 +668,6 @@ cleanup(void)
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wlr_cursor_destroy(cursor);
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wlr_cursor_destroy(cursor);
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wlr_output_layout_destroy(output_layout);
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wlr_output_layout_destroy(output_layout);
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wlr_seat_destroy(seat);
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wlr_seat_destroy(seat);
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for (i = 0; i < LENGTH(sighandler); i++)
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wl_event_source_remove(sighandler[i]);
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wl_display_destroy(dpy);
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wl_display_destroy(dpy);
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}
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}
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@ -826,7 +821,8 @@ createkeyboard(struct wlr_keyboard *keyboard)
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wlr_seat_set_keyboard(seat, keyboard);
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wlr_seat_set_keyboard(seat, keyboard);
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kb->key_repeat_source = wl_event_loop_add_timer(eventloop, keyrepeat, kb);
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kb->key_repeat_source = wl_event_loop_add_timer(
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wl_display_get_event_loop(dpy), keyrepeat, kb);
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/* And add the keyboard to our list of keyboards */
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&keyboards, &kb->link);
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wl_list_insert(&keyboards, &kb->link);
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@ -1338,8 +1334,8 @@ fullscreennotify(struct wl_listener *listener, void *data)
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setfullscreen(c, client_wants_fullscreen(c));
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setfullscreen(c, client_wants_fullscreen(c));
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}
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}
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int
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void
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handlesig(int signo, void *data)
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handlesig(int signo)
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{
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{
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if (signo == SIGCHLD) {
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if (signo == SIGCHLD) {
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#ifdef XWAYLAND
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#ifdef XWAYLAND
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@ -1357,7 +1353,6 @@ handlesig(int signo, void *data)
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} else if (signo == SIGINT || signo == SIGTERM) {
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} else if (signo == SIGINT || signo == SIGTERM) {
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quit(NULL);
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quit(NULL);
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}
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}
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return 0;
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}
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}
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void
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void
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@ -2143,13 +2138,15 @@ void
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setup(void)
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setup(void)
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{
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{
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int i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
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int i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
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struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = handlesig};
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sigemptyset(&sa.sa_mask);
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for (i = 0; i < LENGTH(sig); i++)
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sigaction(sig[i], &sa, NULL);
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/* The Wayland display is managed by libwayland. It handles accepting
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/* The Wayland display is managed by libwayland. It handles accepting
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* clients from the Unix socket, manging Wayland globals, and so on. */
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* clients from the Unix socket, manging Wayland globals, and so on. */
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dpy = wl_display_create();
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dpy = wl_display_create();
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eventloop = wl_display_get_event_loop(dpy);
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for (i = 0; i < LENGTH(sighandler); i++)
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sighandler[i] = wl_event_loop_add_signal(eventloop, sig[i], handlesig, NULL);
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/* The backend is a wlroots feature which abstracts the underlying input and
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/* The backend is a wlroots feature which abstracts the underlying input and
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* output hardware. The autocreate option will choose the most suitable
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* output hardware. The autocreate option will choose the most suitable
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