9d68554c59
Tag labels are not used in dwl. Only the number of tags is important. Tag labels should be defined for each tag in whatever status bar is used.
157 lines
7.2 KiB
C
157 lines
7.2 KiB
C
/* appearance */
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static const int sloppyfocus = 1; /* focus follows mouse */
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static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const float bordercolor[] = {0.5, 0.5, 0.5, 1.0};
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static const float focuscolor[] = {1.0, 0.0, 0.0, 1.0};
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/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
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static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0};
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/* tagging - tagcount must be no greater than 31 */
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static const int tagcount = 9;
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static const Rule rules[] = {
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/* app_id title tags mask isfloating monitor */
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/* examples:
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{ "Gimp", NULL, 0, 1, -1 },
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*/
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{ "firefox", NULL, 1 << 8, 0, -1 },
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};
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/* layout(s) */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile },
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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};
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/* monitors */
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static const MonitorRule monrules[] = {
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/* name mfact nmaster scale layout rotate/reflect x y */
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/* example of a HiDPI laptop monitor:
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{ "eDP-1", 0.5, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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*/
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/* defaults */
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{ NULL, 0.55, 1, 1, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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};
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/* keyboard */
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static const struct xkb_rule_names xkb_rules = {
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/* can specify fields: rules, model, layout, variant, options */
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/* example:
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.options = "ctrl:nocaps",
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*/
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.options = NULL,
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};
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static const int repeat_rate = 25;
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static const int repeat_delay = 600;
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/* Trackpad */
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static const int tap_to_click = 1;
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static const int tap_and_drag = 1;
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static const int drag_lock = 1;
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static const int natural_scrolling = 0;
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static const int disable_while_typing = 1;
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static const int left_handed = 0;
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static const int middle_button_emulation = 0;
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/* You can choose between:
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LIBINPUT_CONFIG_SCROLL_NO_SCROLL
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LIBINPUT_CONFIG_SCROLL_2FG
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LIBINPUT_CONFIG_SCROLL_EDGE
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LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
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*/
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static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;
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/* You can choose between:
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LIBINPUT_CONFIG_CLICK_METHOD_NONE
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LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
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LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
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*/
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static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
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/* You can choose between:
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LIBINPUT_CONFIG_SEND_EVENTS_ENABLED
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LIBINPUT_CONFIG_SEND_EVENTS_DISABLED
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LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE
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*/
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static const uint32_t send_events_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
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/* You can choose between:
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LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT
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LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE
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*/
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static const enum libinput_config_accel_profile accel_profile = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE;
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static const double accel_speed = 0.0;
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/* You can choose between:
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LIBINPUT_CONFIG_TAP_MAP_LRM -- 1/2/3 finger tap maps to left/right/middle
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LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right
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*/
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static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM;
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/* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */
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#define MODKEY WLR_MODIFIER_ALT
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#define TAGKEYS(KEY,SKEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|WLR_MODIFIER_CTRL, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|WLR_MODIFIER_SHIFT, SKEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|WLR_MODIFIER_CTRL|WLR_MODIFIER_SHIFT,SKEY,toggletag, {.ui = 1 << TAG} }
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static const char *termcmd[] = { "foot", NULL };
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static const char *menucmd[] = { "bemenu-run", NULL };
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static const Key keys[] = {
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/* Note that Shift changes certain key codes: c -> C, 2 -> at, etc. */
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/* modifier key function argument */
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{ MODKEY, XKB_KEY_p, spawn, {.v = menucmd} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Return, spawn, {.v = termcmd} },
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{ MODKEY, XKB_KEY_j, focusstack, {.i = +1} },
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{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
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{ MODKEY, XKB_KEY_i, incnmaster, {.i = +1} },
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{ MODKEY, XKB_KEY_d, incnmaster, {.i = -1} },
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{ MODKEY, XKB_KEY_h, setmfact, {.f = -0.05} },
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{ MODKEY, XKB_KEY_l, setmfact, {.f = +0.05} },
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{ MODKEY, XKB_KEY_Return, zoom, {0} },
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{ MODKEY, XKB_KEY_Tab, view, {0} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_C, killclient, {0} },
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{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XKB_KEY_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XKB_KEY_space, setlayout, {0} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
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{ MODKEY, XKB_KEY_e, togglefullscreen, {0} },
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{ MODKEY, XKB_KEY_0, view, {.ui = ~0} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_parenright, tag, {.ui = ~0} },
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{ MODKEY, XKB_KEY_comma, focusmon, {.i = WLR_DIRECTION_LEFT} },
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{ MODKEY, XKB_KEY_period, focusmon, {.i = WLR_DIRECTION_RIGHT} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_less, tagmon, {.i = WLR_DIRECTION_LEFT} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_greater, tagmon, {.i = WLR_DIRECTION_RIGHT} },
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TAGKEYS( XKB_KEY_1, XKB_KEY_exclam, 0),
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TAGKEYS( XKB_KEY_2, XKB_KEY_at, 1),
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TAGKEYS( XKB_KEY_3, XKB_KEY_numbersign, 2),
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TAGKEYS( XKB_KEY_4, XKB_KEY_dollar, 3),
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TAGKEYS( XKB_KEY_5, XKB_KEY_percent, 4),
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TAGKEYS( XKB_KEY_6, XKB_KEY_asciicircum, 5),
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TAGKEYS( XKB_KEY_7, XKB_KEY_ampersand, 6),
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TAGKEYS( XKB_KEY_8, XKB_KEY_asterisk, 7),
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TAGKEYS( XKB_KEY_9, XKB_KEY_parenleft, 8),
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} },
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/* Ctrl-Alt-Backspace and Ctrl-Alt-Fx used to be handled by X server */
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{ WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT,XKB_KEY_Terminate_Server, quit, {0} },
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#define CHVT(n) { WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT,XKB_KEY_XF86Switch_VT_##n, chvt, {.ui = (n)} }
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CHVT(1), CHVT(2), CHVT(3), CHVT(4), CHVT(5), CHVT(6),
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CHVT(7), CHVT(8), CHVT(9), CHVT(10), CHVT(11), CHVT(12),
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};
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static const Button buttons[] = {
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{ MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} },
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{ MODKEY, BTN_MIDDLE, togglefloating, {0} },
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{ MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} },
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};
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