stoof
This commit is contained in:
parent
18f2b62f37
commit
c6308cc532
3 changed files with 78 additions and 45 deletions
5
.vscode/settings.json
vendored
Normal file
5
.vscode/settings.json
vendored
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
{
|
||||||
|
"C_Cpp.default.defines": [
|
||||||
|
"__DEBUG"
|
||||||
|
]
|
||||||
|
}
|
4
.vscode/tasks.json
vendored
4
.vscode/tasks.json
vendored
|
@ -12,7 +12,7 @@
|
||||||
{ "value": "-ooutput.exe", "quoting": "strong" },
|
{ "value": "-ooutput.exe", "quoting": "strong" },
|
||||||
{ "value": "-bench", "quoting": "strong" },
|
{ "value": "-bench", "quoting": "strong" },
|
||||||
{ "value": "-v", "quoting": "strong" },
|
{ "value": "-v", "quoting": "strong" },
|
||||||
{ "value": "-g", "quoting": "strong" },
|
{ "value": "-b", "quoting": "strong" },
|
||||||
{ "value": "-Iinclude", "quoting": "strong" },
|
{ "value": "-Iinclude", "quoting": "strong" },
|
||||||
{ "value": "-Llib", "quoting": "strong" },
|
{ "value": "-Llib", "quoting": "strong" },
|
||||||
{ "value": "-stdc99", "quoting": "strong" },
|
{ "value": "-stdc99", "quoting": "strong" },
|
||||||
|
@ -25,6 +25,7 @@
|
||||||
{ "value": "-luser32", "quoting": "strong" },
|
{ "value": "-luser32", "quoting": "strong" },
|
||||||
{ "value": "-lshell32", "quoting": "strong" },
|
{ "value": "-lshell32", "quoting": "strong" },
|
||||||
{ "value": "-lwinmm", "quoting": "strong" },
|
{ "value": "-lwinmm", "quoting": "strong" },
|
||||||
|
{ "value": "-D__DEBUG", "quoting": "strong" },
|
||||||
],
|
],
|
||||||
"group": {
|
"group": {
|
||||||
"kind": "build",
|
"kind": "build",
|
||||||
|
@ -52,6 +53,7 @@
|
||||||
{ "value": "-luser32", "quoting": "strong" },
|
{ "value": "-luser32", "quoting": "strong" },
|
||||||
{ "value": "-lshell32", "quoting": "strong" },
|
{ "value": "-lshell32", "quoting": "strong" },
|
||||||
{ "value": "-lwinmm", "quoting": "strong" },
|
{ "value": "-lwinmm", "quoting": "strong" },
|
||||||
|
{ "value": "-Wl,--subsystem,windows", "quoting": "strong" },
|
||||||
],
|
],
|
||||||
"group": "build",
|
"group": "build",
|
||||||
}
|
}
|
||||||
|
|
82
src/main.c
82
src/main.c
|
@ -7,7 +7,15 @@
|
||||||
#define INITIAL_SCREEN_HEIGHT 900
|
#define INITIAL_SCREEN_HEIGHT 900
|
||||||
|
|
||||||
#define SCREEN_SCALE 8
|
#define SCREEN_SCALE 8
|
||||||
// #define NOISE_PERIOD 4
|
#define CAMERA_SPEED (SCREEN_SCALE * 3.0f)
|
||||||
|
|
||||||
|
/* Controls
|
||||||
|
UP/DOWN - Change octaves (Min 1)
|
||||||
|
LEFT/RIGHT - Change period (Min 1)
|
||||||
|
SPACE - Change noise type
|
||||||
|
R - Reset
|
||||||
|
WASD - Move camera
|
||||||
|
*/
|
||||||
|
|
||||||
int main(void)
|
int main(void)
|
||||||
{
|
{
|
||||||
|
@ -15,18 +23,21 @@ int main(void)
|
||||||
//--------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------
|
||||||
int noisePeriod = 4;
|
int noisePeriod = 4;
|
||||||
|
|
||||||
|
#if defined(__DEBUG)
|
||||||
SetTraceLogLevel(LOG_ALL);
|
SetTraceLogLevel(LOG_ALL);
|
||||||
|
#else
|
||||||
|
SetTraceLogLevel(LOG_NONE);
|
||||||
|
#endif
|
||||||
|
|
||||||
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
|
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
|
||||||
InitWindow(INITIAL_SCREEN_WIDTH, INITIAL_SCREEN_HEIGHT, "raylib [core] example - basic window");
|
InitWindow(INITIAL_SCREEN_WIDTH, INITIAL_SCREEN_HEIGHT, "raylib [core] example - basic window");
|
||||||
|
|
||||||
// SetTargetFPS(5);
|
fnl_state fnlState = fnlCreateState();
|
||||||
|
fnlState.seed = 0;
|
||||||
fnl_state state = fnlCreateState();
|
fnlState.frequency = 1.0f / (float)noisePeriod;
|
||||||
state.seed = 0;
|
fnlState.fractal_type = FNL_FRACTAL_FBM;
|
||||||
state.frequency = 1.0f / (float)noisePeriod;
|
fnlState.octaves = 1;
|
||||||
state.fractal_type = FNL_FRACTAL_FBM;
|
fnlState.noise_type = 0;
|
||||||
state.octaves = 1;
|
|
||||||
state.noise_type = 0;
|
|
||||||
|
|
||||||
int virtualScreenWidth = GetScreenWidth() / SCREEN_SCALE;
|
int virtualScreenWidth = GetScreenWidth() / SCREEN_SCALE;
|
||||||
int virtualScreenHeight = GetScreenHeight() / SCREEN_SCALE;
|
int virtualScreenHeight = GetScreenHeight() / SCREEN_SCALE;
|
||||||
|
@ -35,8 +46,7 @@ int main(void)
|
||||||
|
|
||||||
*target = LoadRenderTexture(virtualScreenWidth, virtualScreenHeight);
|
*target = LoadRenderTexture(virtualScreenWidth, virtualScreenHeight);
|
||||||
|
|
||||||
Camera2D camera = {0};
|
Vector2 offset = {0.0f, 0.0f};
|
||||||
camera.zoom = 1.0f;
|
|
||||||
|
|
||||||
Rectangle sourceRec = {0.0f,
|
Rectangle sourceRec = {0.0f,
|
||||||
0.0f,
|
0.0f,
|
||||||
|
@ -49,8 +59,6 @@ int main(void)
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
double offset = 0.0;
|
|
||||||
|
|
||||||
// Main game loop
|
// Main game loop
|
||||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||||
{
|
{
|
||||||
|
@ -58,9 +66,9 @@ int main(void)
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
if (IsKeyPressed(KEY_SPACE))
|
if (IsKeyPressed(KEY_SPACE))
|
||||||
{
|
{
|
||||||
state.noise_type++;
|
fnlState.noise_type++;
|
||||||
state.noise_type %= (FNL_NOISE_VALUE + 1);
|
fnlState.noise_type %= (FNL_NOISE_VALUE + 1);
|
||||||
TraceLog(LOG_INFO, TextFormat("Noisetype: %i", state.noise_type));
|
TraceLog(LOG_INFO, TextFormat("Noisetype: %i", fnlState.noise_type));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsWindowResized())
|
if (IsWindowResized())
|
||||||
|
@ -85,17 +93,17 @@ int main(void)
|
||||||
|
|
||||||
if (IsKeyPressed(KEY_UP))
|
if (IsKeyPressed(KEY_UP))
|
||||||
{
|
{
|
||||||
state.octaves++;
|
fnlState.octaves++;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_DOWN))
|
if (IsKeyPressed(KEY_DOWN))
|
||||||
{
|
{
|
||||||
state.octaves--;
|
fnlState.octaves--;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_UP) || IsKeyPressed(KEY_DOWN))
|
if (IsKeyPressed(KEY_UP) || IsKeyPressed(KEY_DOWN))
|
||||||
{
|
{
|
||||||
state.octaves = state.octaves <= 0 ? 1 : state.octaves;
|
fnlState.octaves = fnlState.octaves <= 0 ? 1 : fnlState.octaves;
|
||||||
|
|
||||||
TraceLog(LOG_INFO, TextFormat("Octaves: %i", state.octaves));
|
TraceLog(LOG_INFO, TextFormat("Octaves: %i", fnlState.octaves));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsKeyPressed(KEY_LEFT))
|
if (IsKeyPressed(KEY_LEFT))
|
||||||
|
@ -109,7 +117,7 @@ int main(void)
|
||||||
if (IsKeyPressed(KEY_LEFT) || IsKeyPressed(KEY_RIGHT))
|
if (IsKeyPressed(KEY_LEFT) || IsKeyPressed(KEY_RIGHT))
|
||||||
{
|
{
|
||||||
noisePeriod = noisePeriod <= 0 ? 1 : noisePeriod;
|
noisePeriod = noisePeriod <= 0 ? 1 : noisePeriod;
|
||||||
state.frequency = 1.0f / (float)noisePeriod;
|
fnlState.frequency = 1.0f / (float)noisePeriod;
|
||||||
|
|
||||||
TraceLog(LOG_INFO, TextFormat("Noise period: %i", noisePeriod));
|
TraceLog(LOG_INFO, TextFormat("Noise period: %i", noisePeriod));
|
||||||
}
|
}
|
||||||
|
@ -117,13 +125,27 @@ int main(void)
|
||||||
if (IsKeyPressed(KEY_R))
|
if (IsKeyPressed(KEY_R))
|
||||||
{
|
{
|
||||||
noisePeriod = 4;
|
noisePeriod = 4;
|
||||||
state.frequency = 1.0f / (float)noisePeriod;
|
fnlState.frequency = 1.0f / (float)noisePeriod;
|
||||||
|
|
||||||
state.octaves = 1;
|
fnlState.octaves = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float frameTime = GetFrameTime();
|
if (IsKeyDown(KEY_W))
|
||||||
offset += (double)frameTime * 10.0 * 0;
|
{
|
||||||
|
offset.y -= GetFrameTime() * CAMERA_SPEED;
|
||||||
|
}
|
||||||
|
if (IsKeyDown(KEY_S))
|
||||||
|
{
|
||||||
|
offset.y += GetFrameTime() * CAMERA_SPEED;
|
||||||
|
}
|
||||||
|
if (IsKeyDown(KEY_A))
|
||||||
|
{
|
||||||
|
offset.x -= GetFrameTime() * CAMERA_SPEED;
|
||||||
|
}
|
||||||
|
if (IsKeyDown(KEY_D))
|
||||||
|
{
|
||||||
|
offset.x += GetFrameTime() * CAMERA_SPEED;
|
||||||
|
}
|
||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@ -138,9 +160,13 @@ int main(void)
|
||||||
{
|
{
|
||||||
for (int y = 0; y < virtualScreenHeight; y++)
|
for (int y = 0; y < virtualScreenHeight; y++)
|
||||||
{
|
{
|
||||||
int noise = (fnlGetNoise2D(&state, ((double)x) + (int)offset, ((double)y) + (int)offset / 2.0) + 1.0) / 2.0 * 255.0;
|
float raw_noise = fnlGetNoise2D(&fnlState, (float)x + floorf(offset.x), (float)y + floorf(offset.y));
|
||||||
|
float noise = (raw_noise + 1.0f) / 2.0f * 255.0f;
|
||||||
|
|
||||||
DrawPixel(x, y, (Color){255 - noise, noise, noise, 255});
|
const unsigned char r = noise >= 170 ? 255 : (unsigned char)(noise * 1.5f);
|
||||||
|
const unsigned char g = 255;
|
||||||
|
const unsigned char b = 255;
|
||||||
|
DrawPixel(x, y, (Color){r, g, b, 255});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -150,7 +176,7 @@ int main(void)
|
||||||
{
|
{
|
||||||
ClearBackground(RAYWHITE);
|
ClearBackground(RAYWHITE);
|
||||||
DrawTexturePro(target->texture, sourceRec, destRec, (Vector2){0.0f, 0.0f}, 0.0f, WHITE);
|
DrawTexturePro(target->texture, sourceRec, destRec, (Vector2){0.0f, 0.0f}, 0.0f, WHITE);
|
||||||
char const *drawText = TextFormat("Press [SPACEBAR] to cycle through different noise algorithms, arrow keys to control variables\n%i FPS\nNoise Period (Frequency): %i (%f)\nNoise Octaves: %i", GetFPS(), noisePeriod, state.frequency, state.octaves);
|
char const *drawText = TextFormat("Press [SPACEBAR] to cycle through different noise algorithms, arrow keys to control variables\n%i FPS\nNoise Period (Frequency): %i (%f)\nNoise Octaves: %i", GetFPS(), noisePeriod, fnlState.frequency, fnlState.octaves);
|
||||||
DrawRectangle(0, 0, MeasureText(drawText, 20), (int)(20 * 5.5), WHITE);
|
DrawRectangle(0, 0, MeasureText(drawText, 20), (int)(20 * 5.5), WHITE);
|
||||||
DrawText(drawText, 0, 0, 20, BLACK);
|
DrawText(drawText, 0, 0, 20, BLACK);
|
||||||
}
|
}
|
||||||
|
|
Reference in a new issue