rimworld-mod-template/Source/Mod.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net472</TargetFramework>
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<PlatformTarget>x64</PlatformTarget>
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<!-- Modify these 3 variables to your needs -->
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<RootNamespace>Template</RootNamespace>
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<AssemblyName>Template</AssemblyName>
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<OutputPath>../1.1/Assemblies</OutputPath>
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<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<ItemGroup>
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<!-- [Windows] C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\*.dll -->
<!-- [Linux] -->
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<Reference Include="../../../RimWorldWin64_Data/Managed/*.dll">
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<Private>False</Private>
</Reference>
</ItemGroup>
</Project>