1.3 update

This commit is contained in:
Arvkus 2021-08-14 19:34:49 +03:00
parent 848caedff1
commit 49b959b957
9 changed files with 5 additions and 18 deletions

14
.vscode/launch.json vendored
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@ -15,20 +15,6 @@
"console": "internalConsole",
"internalConsoleOptions":"neverOpen",
"stopAtEntry": true
},
{ // ignore
"name": ".NET Framework Attach",
"type": "clr",
"request": "attach",
"processId": "${command:pickProcess}",
"symbolOptions": {
"searchPaths": [
".vscode/obj/Debug/*"
],
"searchMicrosoftSymbolServer": false,
"searchNuGetOrgSymbolServer": false
}
}
]
}

2
.vscode/mod.csproj vendored
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@ -7,7 +7,7 @@
<!-- Modify [RootNamespace], [AssemblyName], [OutputPath], [VersionPrefix] -->
<RootNamespace>Template</RootNamespace>
<AssemblyName>Template</AssemblyName>
<OutputPath>../1.2/Assemblies</OutputPath>
<OutputPath>../1.3/Assemblies</OutputPath>
<VersionPrefix>1.0.0.0</VersionPrefix>
<!-- do not generate pdb file -->

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@ -4,7 +4,7 @@
<name>Arvkus Mod Template</name>
<author>Arvkus</author>
<supportedVersions>
<li>1.2</li>
<li>1.3</li>
</supportedVersions>
<modDependencies>

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@ -16,6 +16,7 @@ This template is created for Rimworld modders who use [Visual Studio Code](https
3. Clone, pull or download this template into your Rimworld `Mods` folder.
## Additional notes
* For XML only modders remove preLaunchTask line from `launch.json` file.
* By pressing `F5` key VS Code will perform 2 operations: build assembly file and launch Rimworld executable.
* All intermediate files are kept inside `.vscode` folder.
* Modify `.vscode/mod.csproj` and `About/About.xml` according to your needs.