feat: update template for nixos
This commit is contained in:
parent
dce259ecf8
commit
c229cb42ac
26 changed files with 474 additions and 174 deletions
1
.envrc
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1
.envrc
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use flake
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7
.gitignore
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.gitignore
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/.vscode/obj
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# /*/Assemblies
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# /*/Assemblies/*.pdb
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# /.vscode
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# /Source
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/.direnv/
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/log/rimworld.log
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23
.vscode/about.xml.xslt
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.vscode/about.xml.xslt
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<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
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<xsl:output method="xml" indent="yes"/>
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<!-- Match ModMetaData and its descendants, modify modVersion element -->
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<xsl:template match="/Project/PropertyGroup/ModMetaData|ModMetaData/@*[not(name()='Id')]|ModMetaData//node()">
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<xsl:copy>
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<xsl:apply-templates select="@*[not(name()='Id')]|node()"/>
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</xsl:copy>
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</xsl:template>
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<!-- Modify modVersion element using the value of VersionPrefix -->
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<xsl:template match="ModMetaData/modVersion">
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<modVersion>
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<xsl:copy-of select="@*" />
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<xsl:value-of select="/Project/PropertyGroup/VersionPrefix"/>
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</modVersion>
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</xsl:template>
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<!-- Remove other elements and attributes -->
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<xsl:template match="@*|node()">
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<xsl:apply-templates/>
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</xsl:template>
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</xsl:stylesheet>
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7
.vscode/build.bat
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.vscode/build.bat
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@ -1,7 +0,0 @@
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echo off
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REM remove unnecessary assemblies
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DEL .\*\Assemblies\*.*
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REM build dll
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dotnet build .vscode
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15
.vscode/build.sh
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.vscode/build.sh
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set -e
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script_dir=$(dirname $(readlink -f $0))
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mod_dir=$(dirname $script_dir)
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pushd $script_dir
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# build dll
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rm -f ../1.4/Assemblies/*
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dotnet build mod.csproj
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# generate About.xml
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rm -f ../About/About.xml
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xsltproc -o ../About/About.xml ./about.xml.xslt ./mod.csproj
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popd
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5
.vscode/extensions.json
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.vscode/extensions.json
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@ -1,5 +0,0 @@
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{
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"recommendations": [
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"ms-dotnettools.csharp"
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]
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}
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9
.vscode/fmt.sh
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.vscode/fmt.sh
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set -e
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script_dir=$(dirname $(readlink -f $0))
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mod_dir=$(dirname $script_dir)
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pushd $mod_dir
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nix fmt
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popd
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20
.vscode/launch.json
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.vscode/launch.json
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Rimworld Mod Project",
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"type": "clr",
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"request": "launch",
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"preLaunchTask": "build dll",
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"args": [],
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"program": "../../RimWorldWin64.exe",
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"cwd": "${workspaceFolder}",
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"console": "internalConsole",
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"internalConsoleOptions":"neverOpen",
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"stopAtEntry": true
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}
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]
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}
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9
.vscode/launch.sh
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.vscode/launch.sh
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set -e
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script_dir=$(dirname $(readlink -f $0))
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mod_dir=$(dirname $script_dir)
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pushd $script_dir
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LC_ALL=C steam-run ~/.steam/steam/steamapps/common/RimWorld/RimWorldLinux -logfile $mod_dir/log/rimworld.log -popupwindow $@
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popd
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54
.vscode/mod.csproj
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.vscode/mod.csproj
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<OutputType>Library</OutputType>
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<TargetFramework>net480</TargetFramework>
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<PlatformTarget>x64</PlatformTarget>
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<!-- Modify [RootNamespace], [AssemblyName], [OutputPath], [VersionPrefix] -->
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<RootNamespace>Template</RootNamespace>
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<AssemblyName>Template</AssemblyName>
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<OutputPath>../1.4/Assemblies</OutputPath>
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<LangVersion>latest</LangVersion>
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<VersionPrefix>0.1.0.0</VersionPrefix>
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<!-- do not generate pdb file -->
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<DebugType>none</DebugType>
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<DebugSymbols>false</DebugSymbols>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<!-- Contents of About.xml
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See https://rimworldwiki.com/wiki/Modding_Tutorials/About.xml -->
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<ModMetaData>
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<packageId>dev.tobot.mod-template</packageId>
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<name>Mod Template</name>
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<authors>
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<li>Toby</li>
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</authors>
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<description>A mod template.\nReady to build on NixOS.</description>
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<supportedVersions>
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<li>1.4</li>
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</supportedVersions>
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<modVersion IgnoreIfNoMatchingField="True" />
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<url />
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<modDependencies />
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<modDependenciesByVersion>
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<!-- <v1.4>
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<li>
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<packageId>brrainz.harmony</packageId>
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<displayName>Harmony</displayName>
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<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl>
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<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
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</li>
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</v1.4> -->
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</modDependenciesByVersion>
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<loadAfter />
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<loadAfterByVersion />
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<forceLoadAfter />
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<loadBefore />
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<loadBeforeByVersion />
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<forceLoadBefore />
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<incompatibleWith />
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<incompatibleWithByVersion />
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</ModMetaData>
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</PropertyGroup>
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<ItemGroup>
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<!-- Mod -->
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<Compile Include="../Source/*" />
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<!-- Rimworld -->
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<Reference Include="../../../RimWorldWin64_Data/Managed/*.dll">
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<Private>False</Private>
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</Reference>
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<!-- Harmony -->
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<!-- <Reference Include="../../Harmony/Current/Assemblies/0Harmony.dll">
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<Private>False</Private>
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</Reference> -->
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<PackageReference Include="Krafs.Rimworld.Ref"
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Version="1.4.3901" />
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<PackageReference Include="Lib.Harmony"
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Version="2.2.2"
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IncludeAssets="none" />
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</ItemGroup>
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</Project>
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.vscode/settings.json
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.vscode/settings.json
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{
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// "explorer.excludeGitIgnore": true,
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"files.exclude": {
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".direnv": true,
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".vscode/obj": true
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},
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"files.readonlyInclude": {
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"log/rimworld.log": true
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}
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}
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.vscode/setup.sh
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.vscode/setup.sh
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set -e
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script_dir=$(dirname $(readlink -f $0))
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mod_dir=$(dirname $script_dir)
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pushd $script_dir
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mod_name="${mod_dir##*/}"
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# Try to create symlink in RimWorld mod directory
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ln -s $mod_dir -t "$(readlink -f ~/.steam/steam/steamapps/common/RimWorld/Mods)" -v || echo "Target directory already exists. This is expected on re-runs"
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popd
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51
.vscode/tasks.json
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.vscode/tasks.json
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build dll",
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"label": "format",
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"type": "shell",
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"group": "none",
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"command": ".vscode/fmt.sh",
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"problemMatcher": []
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},
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{
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"label": "build mod",
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"command": ".vscode/build.bat",
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"command": ".vscode/build.sh",
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"problemMatcher": [
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"$msCompile"
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]
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},
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{
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"label": "run game",
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"type": "shell",
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"group": {
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"kind": "none",
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"isDefault": true
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},
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"command": ".vscode/launch.sh",
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"problemMatcher": [],
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"dependsOn": [
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"link mod directory",
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"build mod"
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]
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},
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{
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"label": "run game (quicktest)",
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"type": "shell",
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"group": {
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"kind": "none",
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"isDefault": true
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},
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"command": ".vscode/launch.sh -quicktest",
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"problemMatcher": [],
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"dependsOn": [
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"link mod directory",
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"build mod"
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]
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},
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{
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"label": "link mod directory",
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"type": "shell",
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"group": {
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"kind": "none"
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},
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"command": ".vscode/setup.sh",
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"problemMatcher": []
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}
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]
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}
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BIN
1.4/Assemblies/Template.dll
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BIN
1.4/Assemblies/Template.dll
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Binary file not shown.
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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</LanguageData>
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<LanguageData />
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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</Patch>
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<Patch />
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0"?>
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<ModMetaData>
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<packageId>username.modname</packageId>
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<packageId>dev.tobot.mod-template</packageId>
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<name>Mod Template</name>
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<author>username</author>
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<authors>
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<li>Toby</li>
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</authors>
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<description>A mod template.\nReady to build on NixOS.</description>
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<supportedVersions>
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<li>1.4</li>
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</supportedVersions>
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<modDependencies>
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<!-- <li>
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<modVersion IgnoreIfNoMatchingField="True">0.1.0.0</modVersion>
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<url/>
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<modDependencies/>
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<modDependenciesByVersion>
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<!-- <v1.4>
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<li>
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<packageId>brrainz.harmony</packageId>
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<displayName>Harmony</displayName>
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<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl>
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<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
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</li> -->
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</modDependencies>
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<incompatibleWith>
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<!-- <li>username.modname</li> -->
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</incompatibleWith>
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<description>Template</description>
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</ModMetaData>
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</li>
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</v1.4> -->
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</modDependenciesByVersion>
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<loadAfter/>
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<loadAfterByVersion/>
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<forceLoadAfter/>
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<loadBefore/>
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<loadBeforeByVersion/>
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<forceLoadBefore/>
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<incompatibleWith/>
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<incompatibleWithByVersion/>
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</ModMetaData>
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21
LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2024 Tobias Berger
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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30
README.md
30
README.md
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# Rimworld Mod Template
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# RimWorld Mod Template
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This template is created for Rimworld modders who use [Visual Studio Code](https://code.visualstudio.com/) instead of Visual Studio IDE.
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* __No virtual folders__. Easy to manage and edit both `xml` and `cs` files.
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* __Lightweight__. Visual Studio Code only takes up to 200 MB of storage space and is lighting fast.
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* __Automated__. Integrated build, scripting and management tools to perform common tasks making everyday workflows faster.
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* __Customizable__. Almost every feature can be changed, whenever it is editor UI, keybinds or folder structure.
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This template is created for creating RimWorld mods in [VSCodium/Visual Studio Code](https://vscodium.com/)
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## Setup
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1. Download and install [.NET Core SDK](https://dotnet.microsoft.com/download/dotnet-core) and [.Net Framework 4.8 Developer Pack](https://dotnet.microsoft.com/download/dotnet-framework/net48). This step can be skipped if you already have required C# packages from Visual Studio IDE.
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2. Install [C# extension](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp).
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3. Clone, pull or download this template into your Rimworld `Mods` folder.
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1. Ensure the extension `ms-dotnettools.csharp` (a.k.a. [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp)) is installed
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1. Run the task `link mod directory`.
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- This should symlink the mod directory to RimWorld's mod folder.
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- The script won't work if you have installed RimWorld anywhere else than the default steam install.
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1. Run the task `build mod` to compile assemblies and About.xml
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1. Run the task `run game` to launch the game
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- The script won't work if you have installed RimWorld anywhere else than the default steam install.
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## Additional notes
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* By pressing `F5` key VS Code will perform 2 operations: build assembly file and launch Rimworld executable.
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* All intermediate files are kept inside `.vscode` folder.
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* For XML only modders remove preLaunchTask line from `.vscode/launch.json` file.
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* Modify `.vscode/mod.csproj` and `About/About.xml` according to your needs.
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- All attributes for `About.xml` are kept in `.vscode/mod.csproj`, `About.xml` will get overriden each build.
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- You can run `nix fmt` to format all code in the repository.
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- While this template is designed for VSCodium, it works just as well with any other editor, simply launch the scripts manually
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using Verse.Sound;
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using Verse.Noise;
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using Verse.Grammar;
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using RimWorld;
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using RimWorld.Planet;
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// using System.Reflection;
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// using HarmonyLib;
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namespace Template
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{
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[DefOf]
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public class TemplateDefOf
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{
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public static LetterDef success_letter;
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}
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public class MyMapComponent : MapComponent
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{
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public MyMapComponent(Map map) : base(map){}
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public override void FinalizeInit()
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{
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Messages.Message("Success", null, MessageTypeDefOf.PositiveEvent);
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Find.LetterStack.ReceiveLetter("Success", TemplateDefOf.success_letter.description, TemplateDefOf.success_letter, null);
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}
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}
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[StaticConstructorOnStartup]
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public static class Start
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{
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static Start()
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{
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Log.Message("Mod template loaded successfully!");
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}
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}
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}
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16
Source/Startup.cs
Normal file
16
Source/Startup.cs
Normal file
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#nullable enable
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using Verse;
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// using HarmonyLib;
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namespace Template;
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[StaticConstructorOnStartup]
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public static class Startup
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{
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static Startup()
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{
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Log.Message("Mod template loaded successfully!");
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}
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}
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13
Source/TemplateDefOf.cs
Normal file
13
Source/TemplateDefOf.cs
Normal file
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#nullable disable // Populated at runtime ; Will error if Def isn't added in Defs
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using RimWorld;
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using Verse;
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namespace Template;
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|
||||
[DefOf]
|
||||
public class TemplateDefOf
|
||||
{
|
||||
public static LetterDef success_letter;
|
||||
}
|
||||
#nullable enable
|
25
Source/TemplateMapComponent.cs
Normal file
25
Source/TemplateMapComponent.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
#nullable enable
|
||||
|
||||
using RimWorld;
|
||||
using Verse;
|
||||
|
||||
// using HarmonyLib;
|
||||
|
||||
namespace Template;
|
||||
|
||||
public class TemplateMapComponent : MapComponent
|
||||
{
|
||||
public TemplateMapComponent(Map map)
|
||||
: base(map) { }
|
||||
|
||||
public override void FinalizeInit()
|
||||
{
|
||||
Messages.Message("Success", null, MessageTypeDefOf.PositiveEvent);
|
||||
Find.LetterStack.ReceiveLetter(
|
||||
"Success",
|
||||
TemplateDefOf.success_letter.description,
|
||||
TemplateDefOf.success_letter,
|
||||
null
|
||||
);
|
||||
}
|
||||
}
|
115
flake.lock
Normal file
115
flake.lock
Normal file
|
@ -0,0 +1,115 @@
|
|||
{
|
||||
"nodes": {
|
||||
"flake-parts": {
|
||||
"inputs": {
|
||||
"nixpkgs-lib": "nixpkgs-lib"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1706830856,
|
||||
"narHash": "sha256-a0NYyp+h9hlb7ddVz4LUn1vT/PLwqfrWYcHMvFB1xYg=",
|
||||
"owner": "hercules-ci",
|
||||
"repo": "flake-parts",
|
||||
"rev": "b253292d9c0a5ead9bc98c4e9a26c6312e27d69f",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "hercules-ci",
|
||||
"repo": "flake-parts",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1707546158,
|
||||
"narHash": "sha256-nYYJTpzfPMDxI8mzhQsYjIUX+grorqjKEU9Np6Xwy/0=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "d934204a0f8d9198e1e4515dd6fec76a139c87f0",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nixos",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs-lib": {
|
||||
"locked": {
|
||||
"dir": "lib",
|
||||
"lastModified": 1706550542,
|
||||
"narHash": "sha256-UcsnCG6wx++23yeER4Hg18CXWbgNpqNXcHIo5/1Y+hc=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "97b17f32362e475016f942bbdfda4a4a72a8a652",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"dir": "lib",
|
||||
"owner": "NixOS",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs_2": {
|
||||
"locked": {
|
||||
"lastModified": 1705856552,
|
||||
"narHash": "sha256-JXfnuEf5Yd6bhMs/uvM67/joxYKoysyE3M2k6T3eWbg=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "612f97239e2cc474c13c9dafa0df378058c5ad8d",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nixos",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"flake-parts": "flake-parts",
|
||||
"nixpkgs": "nixpkgs",
|
||||
"systems": "systems",
|
||||
"treefmt-nix": "treefmt-nix"
|
||||
}
|
||||
},
|
||||
"systems": {
|
||||
"locked": {
|
||||
"lastModified": 1681028828,
|
||||
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"treefmt-nix": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs_2"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1707300477,
|
||||
"narHash": "sha256-qQF0fEkHlnxHcrKIMRzOETnRBksUK048MXkX0SOmxvA=",
|
||||
"owner": "numtide",
|
||||
"repo": "treefmt-nix",
|
||||
"rev": "ac599dab59a66304eb511af07b3883114f061b9d",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "treefmt-nix",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
37
flake.nix
Normal file
37
flake.nix
Normal file
|
@ -0,0 +1,37 @@
|
|||
{
|
||||
inputs = {
|
||||
nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
|
||||
flake-parts.url = "github:hercules-ci/flake-parts";
|
||||
systems.url = "github:nix-systems/default";
|
||||
# Dev tools
|
||||
treefmt-nix.url = "github:numtide/treefmt-nix";
|
||||
};
|
||||
|
||||
outputs = inputs:
|
||||
inputs.flake-parts.lib.mkFlake { inherit inputs; } {
|
||||
systems = import inputs.systems;
|
||||
imports = [ inputs.treefmt-nix.flakeModule ];
|
||||
perSystem = { config, self', pkgs, lib, system, ... }: {
|
||||
# Rust dev environment
|
||||
devShells.default = pkgs.mkShell {
|
||||
inputsFrom = [ config.treefmt.build.devShell ];
|
||||
nativeBuildInputs = with pkgs; [ dotnet-sdk mono libxslt ];
|
||||
shellHook = ''
|
||||
DOTNET_ROOT="${pkgs.dotnet-sdk}";
|
||||
'';
|
||||
};
|
||||
|
||||
# Add your auto-formatters here.
|
||||
# cf. https://numtide.github.io/treefmt/
|
||||
treefmt.config = {
|
||||
projectRootFile = "flake.nix";
|
||||
programs = {
|
||||
nixpkgs-fmt.enable = true;
|
||||
csharpier.enable = true;
|
||||
prettier.enable = true;
|
||||
nixfmt.enable = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
}
|
Loading…
Reference in a new issue