diff --git a/.vscode/launch.json b/.vscode/launch.json
index 66b86fd..6cd389a 100644
--- a/.vscode/launch.json
+++ b/.vscode/launch.json
@@ -10,8 +10,6 @@
"request": "launch",
"preLaunchTask": "build dll",
"args": [],
- // [Windows] C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64.exe
- // [Linux]
"program": "../../RimWorldWin64.exe",
"cwd": "${workspaceFolder}",
"console": "internalConsole",
diff --git a/README.md b/README.md
index 02cc0cb..3f37b84 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
-# Rimworld mod template
+# Rimworld Mod Template
-This template is created for Rimworld modders who don't want to use Visual Studio Code Community IDE.
+This template is created for Rimworld moders who don't want to use Visual Studio Code Community IDE.
### Why Visual Studio Code?
diff --git a/Source/Main.cs b/Source/Main.cs
index e7df42c..4b01d1b 100644
--- a/Source/Main.cs
+++ b/Source/Main.cs
@@ -1,28 +1,24 @@
-// ----------------------------------------------------------------------
-// These are basic usings. Always let them be here.
-// ----------------------------------------------------------------------
-using System;
+using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
-// ----------------------------------------------------------------------
-// These are RimWorld-specific usings. Activate/Deactivate what you need:
-// ----------------------------------------------------------------------
-using UnityEngine; // Always needed
-using Verse; // RimWorld universal objects are here (like 'Building')
-using Verse.AI; // Needed when you do something with the AI
+using UnityEngine;
+using Verse;
+using Verse.AI;
using Verse.AI.Group;
-using Verse.Sound; // Needed when you do something with Sound
-using Verse.Noise; // Needed when you do something with Noises
-using RimWorld; // RimWorld specific functions are found here (like 'Building_Battery')
-using RimWorld.Planet; // RimWorld specific functions for world creation
+using Verse.Sound;
+using Verse.Noise;
+using Verse.Grammar;
+using RimWorld;
+using RimWorld.Planet;
+//using System.Reflection;
+//using HarmonyLib;
namespace Template
{
-
[DefOf]
public class TemplateDefOf
{
@@ -31,14 +27,14 @@ namespace Template
public class MyMapComponent : MapComponent
{
- public MyMapComponent(Map map) : base(map)
+ public MyMapComponent(Map map) : base(map)
{
- }
+ }
- public override void FinalizeInit()
- {
+ public override void FinalizeInit()
+ {
Messages.Message("Success", null, MessageTypeDefOf.PositiveEvent);
- Find.LetterStack.ReceiveLetter("Success", TemplateDefOf.success_letter.description, TemplateDefOf.success_letter, null);
- }
+ Find.LetterStack.ReceiveLetter("Success", TemplateDefOf.success_letter.description, TemplateDefOf.success_letter, null);
+ }
}
}
diff --git a/Source/Mod.csproj b/Source/Mod.csproj
index 9227135..8592695 100644
--- a/Source/Mod.csproj
+++ b/Source/Mod.csproj
@@ -4,7 +4,7 @@
net472
x64
-
+
Template
Template
../1.1/Assemblies
@@ -15,10 +15,13 @@
-
-
False
+