#nullable enable using RimWorld; using Verse; // using HarmonyLib; namespace Template; public class TemplateMapComponent : MapComponent { public TemplateMapComponent(Map map) : base(map) { } public override void FinalizeInit() { Messages.Message("Success", null, MessageTypeDefOf.PositiveEvent); Find.LetterStack.ReceiveLetter( "Success", TemplateDefOf.success_letter.description, TemplateDefOf.success_letter, null ); } }