Template for RimWorld mods
Find a file Use this template
2020-07-28 13:10:47 +03:00
.vscode relocated intermediate files 2020-07-28 12:03:00 +03:00
1.1 harmony & patches 2020-07-28 10:48:26 +03:00
About refactor 2020-07-27 23:00:37 +03:00
Source relocated intermediate files 2020-07-28 12:03:00 +03:00
.gitignore relocated intermediate files 2020-07-28 12:03:00 +03:00
README.md edit 2020-07-28 13:10:47 +03:00

Rimworld Mod Template

This template is created for Rimworld moders who use Visual Studio Code instead od Visual Studio IDE.

  • No virtual folders. Easy to manage and edit both xml and cs files.
  • Lightweight. Visual Studio Code only takes up to 200 MB of storage space and is lighting fast.
  • Automation. Integrated build, scripting and management tools to perform common tasks making everyday workflows faster.
  • Customization. Almost every feature can be changed, whenever it is editor UI, keybinds or folder structure.

Setup

  1. Download and install .NET Core SDK and .Net Framework 4.7.2 Developer Pack. This step can be skipped if you already have C# packages from Visual Studio.
  2. Instal C# extension.
  3. Clone or pull this template into your Rimworld Mods folder.

Additional notes

By pressing F5 key VS Code will perform 2 operations: build assembly file and launch Rimworld executable.

Modify About.xml and Mod.csproj files to match your mod name and version.

All C# intermediate files are kept in .vscode/obj folder.