rimworld-mod-template/Source/Mod.csproj
2020-07-28 12:03:00 +03:00

32 lines
988 B
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net472</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<!-- Modify [RootNamespace], [AssemblyName], [OutputPath], [VersionPrefix] according to your needs -->
<RootNamespace>Template</RootNamespace>
<AssemblyName>Template</AssemblyName>
<OutputPath>../1.1/Assemblies</OutputPath>
<VersionPrefix>1.0.0.0</VersionPrefix>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<IntermediateOutputPath>../.vscode/obj</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<!-- Rimworld -->
<Reference Include="../../../RimWorldWin64_Data/Managed/*.dll">
<Private>False</Private>
</Reference>
<!-- Harmony -->
<!--
<Reference Include="../../Harmony/v1.1/Assemblies/0Harmony.dll">
<Private>False</Private>
</Reference>
-->
</ItemGroup>
</Project>