Add render feature
This commit is contained in:
parent
99f4caab54
commit
133798146a
8 changed files with 122 additions and 2177 deletions
40
Cargo.lock
generated
40
Cargo.lock
generated
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@ -4,9 +4,9 @@ version = 3
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[[package]]
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name = "ab_glyph"
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version = "0.2.16"
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version = "0.2.17"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "846ffacb9d0c8b879ef9e565b59e18fb76d6a61013e5bd24ecc659864e6b1a1f"
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checksum = "04a9283dace1c41c265496614998d5b9c4a97b3eb770e804f007c5144bf03f2b"
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dependencies = [
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"ab_glyph_rasterizer",
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"owned_ttf_parser",
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@ -14,9 +14,9 @@ dependencies = [
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[[package]]
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name = "ab_glyph_rasterizer"
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version = "0.1.5"
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version = "0.1.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a13739d7177fbd22bb0ed28badfff9f372f8bef46c863db4e1c6248f6b223b6e"
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checksum = "363b9b88fad3af3be80bc8f762c9a3f9dfe906fd0327b8e92f1c12e5ae1b8bbb"
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[[package]]
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name = "ahash"
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@ -31,9 +31,9 @@ dependencies = [
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[[package]]
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name = "aho-corasick"
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version = "0.7.18"
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version = "0.7.19"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1e37cfd5e7657ada45f742d6e99ca5788580b5c529dc78faf11ece6dc702656f"
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checksum = "b4f55bd91a0978cbfd91c457a164bab8b4001c833b7f323132c0a4e1922dd44e"
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dependencies = [
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"memchr",
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]
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@ -58,9 +58,9 @@ dependencies = [
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[[package]]
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name = "android_system_properties"
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version = "0.1.4"
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version = "0.1.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d7ed72e1635e121ca3e79420540282af22da58be50de153d36f81ddc6b83aa9e"
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checksum = "819e7219dbd41043ac279b19830f2efc897156490d7fd6ea916720117ee66311"
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dependencies = [
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"libc",
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]
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@ -76,9 +76,9 @@ dependencies = [
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[[package]]
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name = "anyhow"
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version = "1.0.62"
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version = "1.0.64"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1485d4d2cc45e7b201ee3767015c96faa5904387c9d87c6efdd0fb511f12d305"
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checksum = "b9a8f622bcf6ff3df478e9deba3e03e4e04b300f8e6a139e192c05fa3490afc7"
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[[package]]
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name = "approx"
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@ -1390,9 +1390,9 @@ checksum = "7f24254aa9a54b5c858eaee2f5bccdb46aaf0e486a595ed5fd8f86ba55232a70"
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[[package]]
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name = "hexasphere"
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version = "7.2.0"
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version = "7.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9652f2ed7ee9c6374a061039f60fc6e25d7adac7fa10f83365669af3b24b0bf0"
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checksum = "aaadafd1beb6ad34cff5521987017ece5848f9ad5401fdb039bff896a643add4"
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dependencies = [
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"glam",
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"once_cell",
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@ -1736,15 +1736,15 @@ dependencies = [
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[[package]]
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name = "once_cell"
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version = "1.13.1"
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version = "1.14.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "074864da206b4973b84eb91683020dbefd6a8c3f0f38e054d93954e891935e4e"
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checksum = "2f7254b99e31cad77da24b08ebf628882739a608578bb1bcdfc1f9c21260d7c0"
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[[package]]
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name = "owned_ttf_parser"
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version = "0.15.1"
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version = "0.15.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "07ef1a404ae479dd6906f4fa2c88b3c94028f1284beb42a47c183a7c27ee9a3e"
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checksum = "05e6affeb1632d6ff6a23d2cd40ffed138e82f1532571a26f527c8a284bb2fbb"
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dependencies = [
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"ttf-parser",
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]
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@ -2191,18 +2191,18 @@ dependencies = [
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[[package]]
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name = "thiserror"
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version = "1.0.32"
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version = "1.0.34"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f5f6586b7f764adc0231f4c79be7b920e766bb2f3e51b3661cdb263828f19994"
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checksum = "8c1b05ca9d106ba7d2e31a9dab4a64e7be2cce415321966ea3132c49a656e252"
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dependencies = [
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"thiserror-impl",
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]
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[[package]]
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name = "thiserror-impl"
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version = "1.0.32"
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version = "1.0.34"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "12bafc5b54507e0149cdf1b145a5d80ab80a90bcd9275df43d4fff68460f6c21"
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checksum = "e8f2591983642de85c921015f3f070c665a197ed69e417af436115e3a1407487"
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dependencies = [
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"proc-macro2",
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"quote",
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@ -3,7 +3,10 @@ name = "worlds-sim-rust"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[features]
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debug = ["save/debug"]
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render = ["bevy/bevy_asset", "bevy/bevy_winit", "bevy/bevy_scene", "bevy/render", "save/render"]
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default = ["render"]
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[dependencies.save]
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path = "save"
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@ -11,4 +14,3 @@ path = "save"
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[dependencies.bevy]
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version = "0.8"
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default-features = false
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features = ["bevy_asset", "bevy_winit", "bevy_scene", "render"]
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2131
save/Cargo.lock
generated
2131
save/Cargo.lock
generated
File diff suppressed because it is too large
Load diff
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@ -3,6 +3,10 @@ name = "save"
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version = "0.1.0"
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edition = "2021"
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[features]
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debug = []
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render = ["bevy/render"]
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[dependencies.noise]
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version = "0.7.0"
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default-features = false
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@ -316,6 +316,7 @@ impl World {
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Ok(())
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}
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/*
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fn generate_rainfall(&mut self) -> Result<(), CartesianError> {
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let offset = Self::random_offset_vector();
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const RADIUS: f32 = 2.0;
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@ -346,4 +347,5 @@ impl World {
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((raw_rainfall * Self::RAINFALL_ALTITUDE_FACTOR) + Self::MIN_RAINFALL)
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.clamp(0.0, Self::MAX_RAINFALL)
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}
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*/
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}
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@ -1,4 +1,7 @@
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use crate::{TerrainCell, World, WorldGenError};
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#[cfg(feature = "render")]
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use crate::TerrainCell;
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use crate::{World, WorldGenError};
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#[cfg(feature = "render")]
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use bevy::render::color::Color;
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use rand::random;
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@ -23,6 +26,7 @@ impl WorldManager {
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Ok(self.get_world().unwrap())
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}
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#[cfg(feature = "render")]
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fn generate_color(cell: &TerrainCell) -> Color {
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let altitude_color = Self::altitude_contour_color(cell.altitude);
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let rainfall_color = Self::rainfall_color(cell.rainfall);
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@ -39,6 +43,8 @@ impl WorldManager {
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Color::rgb_linear(r, g, b)
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}
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/*
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#[cfg(feature = "render")]
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fn altitude_color(altitude: f32) -> Color {
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if altitude < 0.0 {
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Color::rgb(0.0, 0.0, (2.0 - altitude / World::MIN_ALTITUDE) / 2.0)
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@ -48,7 +54,9 @@ impl WorldManager {
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Color::rgb(0.58 * mult, 0.29 * mult, 0.0)
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}
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}
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*/
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#[cfg(feature = "render")]
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fn altitude_contour_color(altitude: f32) -> Color {
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if altitude < 0.0 {
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Color::rgb(0.0, 0.0, (2.0 - altitude / World::MIN_ALTITUDE) / 2.0)
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}
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}
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#[cfg(feature = "render")]
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fn rainfall_color(rainfall: f32) -> Color {
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if rainfall <= 0.0 {
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Color::BLACK
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}
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}
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#[cfg(feature = "render")]
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fn normalize_rainfall(rainfall: f32) -> f32 {
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if rainfall <= 0.0 {
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rainfall
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@ -80,6 +90,7 @@ impl WorldManager {
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}
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}
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#[cfg(feature = "render")]
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pub fn world_colors(&self) -> Vec<Color> {
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match self.get_world() {
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None => panic!("Called world_colors before generating world"),
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}
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}
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#[cfg(feature = "render")]
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pub fn world_color_bytes(&self) -> Vec<u8> {
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self.world_colors()
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.iter()
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52
src/main.rs
52
src/main.rs
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#![warn(unused_results)]
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#![warn(variant_size_differences)]
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mod plugins;
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use bevy::app::App;
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#[cfg(feature = "render")]
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use bevy::{
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app::App,
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asset::Assets,
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core_pipeline::core_2d::Camera2dBundle,
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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ecs::{
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change_detection::ResMut,
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system::{Commands, Res},
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@ -51,10 +53,11 @@ use bevy::{
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utils::default,
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window::WindowDescriptor,
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winit::WinitSettings,
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DefaultPlugins,
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};
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use plugins::WorldPlugins;
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use save::*;
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#[cfg(feature = "render")]
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fn generate_texture(
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mut commands: Commands<'_, '_>,
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mut images: ResMut<'_, Assets<Image>>,
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let mut app = App::new();
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let mut manager = WorldManager::new();
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let world = manager.new_world()?;
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App::new()
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// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
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.insert_resource(WinitSettings::desktop_app())
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// Use nearest-neighbor rendering for cripsier pixels
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.insert_resource(ImageSettings::default_nearest())
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.insert_resource(WindowDescriptor {
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width: world.width as f32,
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height: world.height as f32,
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title: String::from("World-RS"),
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resizable: true,
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..default()
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})
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.insert_resource(manager)
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.add_startup_system(generate_texture)
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.add_plugins(DefaultPlugins)
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.add_plugin(LogDiagnosticsPlugin::default())
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.run();
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#[cfg(feature = "render")]
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{
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let world = manager.new_world()?;
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_ = app
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// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
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.insert_resource(WinitSettings::desktop_app())
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// Use nearest-neighbor rendering for cripsier pixels
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.insert_resource(ImageSettings::default_nearest())
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.insert_resource(WindowDescriptor {
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width: world.width as f32,
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height: world.height as f32,
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title: String::from("World-RS"),
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resizable: true,
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..default()
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})
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.add_startup_system(generate_texture);
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}
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#[cfg(not(feature = "render"))]
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{
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_ = manager.new_world()?
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}
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app.insert_resource(manager).add_plugins(WorldPlugins).run();
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Ok(())
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}
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50
src/plugins.rs
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50
src/plugins.rs
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pub(crate) struct WorldPlugins;
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use bevy::{
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app::{PluginGroup, PluginGroupBuilder},
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core::CorePlugin,
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diagnostic::{DiagnosticsPlugin, FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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log::LogPlugin,
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time::TimePlugin,
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};
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impl PluginGroup for WorldPlugins {
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fn build(&mut self, group: &mut PluginGroupBuilder) {
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_ = group
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.add(LogPlugin::default())
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.add(CorePlugin::default())
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.add(TimePlugin::default());
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#[cfg(feature = "render")]
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{
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use bevy::{
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asset::AssetPlugin, core_pipeline::CorePipelinePlugin, input::InputPlugin,
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render::RenderPlugin, sprite::SpritePlugin, text::TextPlugin,
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transform::TransformPlugin, ui::UiPlugin, window::WindowPlugin, winit::WinitPlugin,
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};
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_ = group
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.add(TransformPlugin::default())
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// hierarchy
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.add(InputPlugin::default())
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.add(WindowPlugin::default())
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.add(AssetPlugin::default())
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// scene
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.add(WinitPlugin::default())
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.add(RenderPlugin::default())
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.add(CorePipelinePlugin::default())
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.add(SpritePlugin::default())
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.add(TextPlugin::default())
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.add(UiPlugin::default());
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}
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#[cfg(not(feature = "render"))]
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{
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use bevy::app::ScheduleRunnerPlugin;
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_ = group.add(ScheduleRunnerPlugin::default());
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}
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_ = group
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.add(DiagnosticsPlugin::default())
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.add(FrameTimeDiagnosticsPlugin::default())
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.add(LogDiagnosticsPlugin::default());
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}
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}
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