Fix off-by-one panic in tile_info
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@ -30,7 +30,7 @@ impl WindowSystem for TileInfo<'_, '_> {
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let world_manager = world.resource::<WorldManager>();
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if cursor_x >= 0
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&& cursor_x <= world_manager.world().width.try_into().unwrap()
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&& cursor_x < world_manager.world().width.try_into().unwrap()
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&& cursor_y >= 0
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&& cursor_y < world_manager.world().height.try_into().unwrap()
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{
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