Change debug feature to logging to disambiguate from un-optimized builds
This commit is contained in:
parent
e3038ae907
commit
81bc9584b3
6 changed files with 46 additions and 46 deletions
30
.github/workflows/release.yaml
vendored
30
.github/workflows/release.yaml
vendored
|
@ -11,7 +11,7 @@ jobs:
|
|||
strategy:
|
||||
matrix:
|
||||
os: [windows-2022, ubuntu-22.04, macos-12]
|
||||
features: ["debug,globe_view", "globe_view", "debug,render", "render", "debug", ""]
|
||||
features: ["logging,globe_view", "globe_view", "logging,render", "render", "logging", ""]
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: Checkout
|
||||
|
@ -31,21 +31,21 @@ jobs:
|
|||
run: |
|
||||
cargo build --release --no-default-features --features=${{ matrix.features }}
|
||||
|
||||
- name: Upload debug & globe_view binary (Unix)
|
||||
- name: Upload logging & globe_view binary (Unix)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os != 'windows-2022' && matrix.features == 'debug,globe_view' }}
|
||||
if: ${{ matrix.os != 'windows-2022' && matrix.features == 'logging,globe_view' }}
|
||||
with:
|
||||
name: worlds-rs-${{ matrix.os }}-debug-globe_view
|
||||
name: worlds-rs-${{ matrix.os }}-logging-globe_view
|
||||
path: |
|
||||
target/release/worlds-sim-rust
|
||||
- name: Upload debug & render binary (Unix)
|
||||
- name: Upload logging & render binary (Unix)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os != 'windows-2022' && matrix.features == 'debug,render' }}
|
||||
if: ${{ matrix.os != 'windows-2022' && matrix.features == 'logging,render' }}
|
||||
with:
|
||||
name: worlds-rs-${{ matrix.os }}-debug-render
|
||||
name: worlds-rs-${{ matrix.os }}-logging-render
|
||||
path: |
|
||||
target/release/worlds-sim-rust
|
||||
- name: Upload non-debug binary (Unix)
|
||||
- name: Upload non-logging binary (Unix)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os != 'windows-2022' && !contains(matrix.features, ',') && matrix.features != '' }}
|
||||
with:
|
||||
|
@ -60,21 +60,21 @@ jobs:
|
|||
path: |
|
||||
target/release/worlds-sim-rust
|
||||
|
||||
- name: Upload debug & globe_view binary (Windows)
|
||||
- name: Upload logging & globe_view binary (Windows)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os == 'windows-2022' && matrix.features == 'debug,globe_view' }}
|
||||
if: ${{ matrix.os == 'windows-2022' && matrix.features == 'logging,globe_view' }}
|
||||
with:
|
||||
name: worlds-rs-${{ matrix.os }}-debug-globe_view
|
||||
name: worlds-rs-${{ matrix.os }}-logging-globe_view
|
||||
path: |
|
||||
target/release/worlds-sim-rust.exe
|
||||
- name: Upload debug & render binary (Windows)
|
||||
- name: Upload logging & render binary (Windows)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os == 'windows-2022' && matrix.features == 'debug,render' }}
|
||||
if: ${{ matrix.os == 'windows-2022' && matrix.features == 'logging,render' }}
|
||||
with:
|
||||
name: worlds-rs-${{ matrix.os }}-debug-render
|
||||
name: worlds-rs-${{ matrix.os }}-logging-render
|
||||
path: |
|
||||
target/release/worlds-sim-rust.exe
|
||||
- name: Upload non-debug binary (Windows)
|
||||
- name: Upload non-logging binary (Windows)
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ matrix.os == 'windows-2022' && !contains(matrix.features, ',') && matrix.features != '' }}
|
||||
with:
|
||||
|
|
|
@ -5,10 +5,10 @@ edition = "2021"
|
|||
resolver = "2"
|
||||
|
||||
[features]
|
||||
debug = ["planet/debug"]
|
||||
logging = ["planet/logging"]
|
||||
globe_view = ["planet/globe_view", "render"]
|
||||
render = ["bevy/bevy_asset", "bevy/bevy_winit", "bevy/x11", "bevy/wayland", "bevy/render", "planet/render", "dep:bevy_pancam"]
|
||||
default = ["render", "debug"]
|
||||
default = ["render", "logging"]
|
||||
|
||||
[dependencies.planet]
|
||||
path = "planet"
|
||||
|
|
|
@ -4,10 +4,10 @@ version = "0.1.0"
|
|||
edition = "2021"
|
||||
|
||||
[features]
|
||||
debug = []
|
||||
logging = []
|
||||
globe_view = ["render"]
|
||||
render = ["bevy/render"]
|
||||
default = ["render", "debug", "globe_view"]
|
||||
default = ["render", "logging", "globe_view"]
|
||||
|
||||
[dependencies.rand]
|
||||
version = "0.8.5"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#[cfg(all(feature = "debug", feature = "render"))]
|
||||
#[cfg(all(feature = "logging", feature = "render"))]
|
||||
use bevy::log::debug;
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
use bevy::utils::default;
|
||||
#[cfg(all(feature = "render", feature = "globe_view"))]
|
||||
use std::f32::consts::PI;
|
||||
|
@ -142,7 +142,7 @@ impl WorldManager {
|
|||
return Err(SaveError::MissingWorld);
|
||||
},
|
||||
};
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
let serialized = match ron::ser::to_string_pretty(world, default()) {
|
||||
Ok(serialized) => serialized,
|
||||
Err(err) => {
|
||||
|
@ -150,7 +150,7 @@ impl WorldManager {
|
|||
},
|
||||
};
|
||||
|
||||
#[cfg(not(feature = "debug"))]
|
||||
#[cfg(not(feature = "logging"))]
|
||||
let serialized = match ron::to_string(world) {
|
||||
Ok(serialized) => serialized,
|
||||
Err(err) => {
|
||||
|
@ -210,7 +210,7 @@ impl WorldManager {
|
|||
|
||||
#[cfg(feature = "render")]
|
||||
pub fn toggle_rainfall(&mut self) {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
if self.rainfall_visible {
|
||||
debug!("Turning rainfall off");
|
||||
} else {
|
||||
|
@ -221,7 +221,7 @@ impl WorldManager {
|
|||
|
||||
#[cfg(feature = "render")]
|
||||
pub fn toggle_temperature(&mut self) {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
if self.temperature_visible {
|
||||
debug!("Turning temperature off");
|
||||
} else {
|
||||
|
@ -237,7 +237,7 @@ impl WorldManager {
|
|||
.unwrap()
|
||||
+ 1)
|
||||
% PlanetView::ITEM_COUNT;
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!(
|
||||
"Cycling view from {:#?} to {:#?}",
|
||||
self.view,
|
||||
|
@ -248,7 +248,7 @@ impl WorldManager {
|
|||
|
||||
#[cfg(feature = "render")]
|
||||
pub fn toggle_contours(&mut self) {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
if self.contours {
|
||||
debug!("Turning terrain contours off");
|
||||
} else {
|
||||
|
@ -440,7 +440,7 @@ impl WorldManager {
|
|||
for x in 0..world.width as usize {
|
||||
let factor_y = (1.0 - f32::cos(PI * y as f32 / (world.height * 2) as f32)) / 2.0;
|
||||
let real_y = f32::floor(world.height as f32 * factor_y) as usize;
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
assert!(
|
||||
real_y < world.height as usize,
|
||||
"Trying to get cell off of planet. {}/{}",
|
||||
|
|
34
src/main.rs
34
src/main.rs
|
@ -38,7 +38,7 @@ pub(crate) mod plugins;
|
|||
pub(crate) mod resources;
|
||||
pub(crate) mod ui_helpers;
|
||||
|
||||
#[cfg(all(feature = "debug", feature = "render"))]
|
||||
#[cfg(all(feature = "logging", feature = "render"))]
|
||||
use bevy::{
|
||||
diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
|
||||
log::debug,
|
||||
|
@ -126,7 +126,7 @@ fn refresh_map_texture(
|
|||
world_manager: &WorldManager,
|
||||
) {
|
||||
let world = world_manager.world();
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("refreshing world texture");
|
||||
let map_image_handle = images.get_handle(
|
||||
world_manager
|
||||
|
@ -210,7 +210,7 @@ fn handle_toolbar_button(
|
|||
*color = PRESSED_BUTTON.into();
|
||||
match toolbar_button {
|
||||
ToolbarButton::Rainfall => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Toggling rainfall");
|
||||
world_manager.toggle_rainfall();
|
||||
refresh_map_texture(
|
||||
|
@ -221,7 +221,7 @@ fn handle_toolbar_button(
|
|||
);
|
||||
},
|
||||
ToolbarButton::Temperature => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Toggling temperature");
|
||||
world_manager.toggle_temperature();
|
||||
refresh_map_texture(
|
||||
|
@ -232,7 +232,7 @@ fn handle_toolbar_button(
|
|||
);
|
||||
},
|
||||
ToolbarButton::PlanetView => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Cycling planet view");
|
||||
world_manager.cycle_view();
|
||||
refresh_map_texture(
|
||||
|
@ -243,7 +243,7 @@ fn handle_toolbar_button(
|
|||
);
|
||||
},
|
||||
ToolbarButton::Contours => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Toggling contours");
|
||||
world_manager.toggle_contours();
|
||||
refresh_map_texture(
|
||||
|
@ -254,7 +254,7 @@ fn handle_toolbar_button(
|
|||
);
|
||||
},
|
||||
ToolbarButton::GenerateWorld => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Generating new world");
|
||||
_ = world_manager
|
||||
.new_world()
|
||||
|
@ -267,12 +267,12 @@ fn handle_toolbar_button(
|
|||
);
|
||||
},
|
||||
ToolbarButton::SaveWorld => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Saving world");
|
||||
_ = world_manager.save_world("planet.ron");
|
||||
},
|
||||
ToolbarButton::LoadWorld => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Loading world");
|
||||
_ = world_manager.load_world("planet.ron", &mut images);
|
||||
refresh_map_texture(
|
||||
|
@ -284,7 +284,7 @@ fn handle_toolbar_button(
|
|||
},
|
||||
#[cfg(feature = "globe_view")]
|
||||
ToolbarButton::GlobeView => {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
debug!("Toggling globe view");
|
||||
let mut camera_3d = camera_3d_query.single_mut();
|
||||
camera_3d.is_active = !camera_3d.is_active;
|
||||
|
@ -347,7 +347,7 @@ fn rotate_globe(mut globe_transform: Query<'_, '_, &mut Transform, With<Handle<M
|
|||
|
||||
#[cfg(feature = "render")]
|
||||
fn update_info_panel(
|
||||
#[cfg(feature = "debug")] diagnostics: Res<'_, Diagnostics>,
|
||||
#[cfg(feature = "logging")] diagnostics: Res<'_, Diagnostics>,
|
||||
cursor_position: Res<'_, CursorMapPosition>,
|
||||
world_manager: Res<'_, WorldManager>,
|
||||
mut text: Query<'_, '_, &mut Text, With<InfoPanel>>,
|
||||
|
@ -360,7 +360,7 @@ fn update_info_panel(
|
|||
{
|
||||
let cell = &world.terrain[cursor_position.y as usize][cursor_position.x as usize];
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
{
|
||||
format!(
|
||||
"FPS: ~{}\nMouse position: {}\nAltitude: {}\nRainfall: {}\nTemperature: {}\n\n{}",
|
||||
|
@ -386,7 +386,7 @@ fn update_info_panel(
|
|||
)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "debug"))]
|
||||
#[cfg(not(feature = "logging"))]
|
||||
{
|
||||
format!(
|
||||
"Mouse position: {}\nAltitude: {}\nRainfall: {}\nTemperature: {}\n{}",
|
||||
|
@ -408,7 +408,7 @@ fn update_info_panel(
|
|||
)
|
||||
}
|
||||
} else {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
{
|
||||
format!(
|
||||
"FPS: ~{}\nMouse position: {}\nOut of bounds",
|
||||
|
@ -420,7 +420,7 @@ fn update_info_panel(
|
|||
)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "debug"))]
|
||||
#[cfg(not(feature = "logging"))]
|
||||
{
|
||||
format!("Mouse position: {}\nOut of bounds", *cursor_position)
|
||||
}
|
||||
|
@ -644,9 +644,9 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
}
|
||||
|
||||
_ = app.insert_resource(LogSettings {
|
||||
#[cfg(feature = "debug")]
|
||||
#[cfg(feature = "logging")]
|
||||
level: Level::DEBUG,
|
||||
#[cfg(not(feature = "debug"))]
|
||||
#[cfg(not(feature = "logging"))]
|
||||
level: Level::WARN,
|
||||
..default()
|
||||
});
|
||||
|
|
|
@ -61,7 +61,7 @@ impl PluginGroup for WorldPlugins {
|
|||
}
|
||||
|
||||
_ = group.add(DiagnosticsPlugin::default());
|
||||
#[cfg(all(feature = "debug"))]
|
||||
#[cfg(all(feature = "logging"))]
|
||||
{
|
||||
use bevy::diagnostic::FrameTimeDiagnosticsPlugin;
|
||||
_ = group.add(FrameTimeDiagnosticsPlugin::default());
|
||||
|
|
Loading…
Reference in a new issue