Add rustfmt config
This commit is contained in:
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fb78c618e4
commit
81df0cd02f
10 changed files with 259 additions and 207 deletions
11
planet/rustfmt.toml
Normal file
11
planet/rustfmt.toml
Normal file
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@ -0,0 +1,11 @@
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imports_granularity = "One"
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group_imports = "One"
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enum_discrim_align_threshold = 15
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imports_layout = "HorizontalVertical"
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match_block_trailing_comma = true
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newline_style = "Native"
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reorder_impl_items = true
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struct_field_align_threshold = 20
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use_field_init_shorthand = true
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use_try_shorthand = true
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wrap_comments = true
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@ -1,9 +1,9 @@
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use serde::{Deserialize, Serialize};
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#[cfg(feature = "render")]
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use bevy::render::color::Color;
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use crate::World;
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use {
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crate::World,
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serde::{Deserialize, Serialize},
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};
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#[derive(Debug, Clone, Default)]
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pub struct Biome {
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@ -1,12 +1,13 @@
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use std::{
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use {
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bevy::math::Vec3A,
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rand::{rngs::StdRng, Rng},
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std::{
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error::Error,
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f32::consts::{PI, TAU},
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fmt::{Debug, Display},
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},
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};
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use bevy::math::Vec3A;
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use rand::{rngs::StdRng, Rng};
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#[derive(Debug, Copy, Clone)]
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pub enum CartesianError {
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InvalidAlpha(f32),
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@ -29,7 +30,7 @@ impl Display for CartesianError {
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match self {
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CartesianError::InvalidAlpha(alpha) => {
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f.write_fmt(format_args!("Alpha value must be [0..PI], was {}", alpha))
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}
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},
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}
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}
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}
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@ -1,13 +1,13 @@
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use std::fmt::{self, Formatter};
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use rand::{rngs::StdRng, SeedableRng};
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use serde::{
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use {
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crate::{TerrainCell, World},
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rand::{rngs::StdRng, SeedableRng},
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serde::{
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de::{Error, MapAccess, SeqAccess, Visitor},
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Deserialize,
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},
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std::fmt::{self, Formatter},
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};
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use crate::{TerrainCell, World};
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struct WorldTerrainAttributes {
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max_altitude: f32,
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min_altitude: f32,
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@ -148,37 +148,37 @@ impl<'de> Deserialize<'de> for World {
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return Err(Error::duplicate_field("width"));
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}
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width = Some(map.next_value()?);
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}
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},
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Field::Height => {
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if height.is_some() {
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return Err(Error::duplicate_field("height"));
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}
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height = Some(map.next_value()?);
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}
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},
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Field::Seed => {
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if seed.is_some() {
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return Err(Error::duplicate_field("seed"));
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}
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seed = Some(map.next_value()?);
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}
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},
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Field::Terrain => {
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if terrain.is_some() {
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return Err(Error::duplicate_field("terrain"));
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}
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terrain = Some(map.next_value()?);
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}
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},
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Field::ContinentOffsets => {
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if continent_offsets.is_some() {
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return Err(Error::duplicate_field("continent_offsets"));
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}
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continent_offsets = Some(map.next_value()?);
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}
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},
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Field::ContinentWidths => {
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if continent_widths.is_some() {
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return Err(Error::duplicate_field("continent_widths"));
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}
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continent_widths = Some(map.next_value()?);
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}
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},
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}
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}
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@ -1,18 +1,25 @@
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use serde::{Deserialize, Serialize};
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use std::{
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// TODO: Logging doesn't seem to work here? Figure out why and fix
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use {
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crate::{
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biome::BiomeType,
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cartesian_coordinates,
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mix_values,
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perlin,
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random_point_in_sphere,
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Biome,
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CartesianError,
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RepeatNum,
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},
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bevy::{log::info, math::Vec3A, prelude::Vec2, utils::default},
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rand::{rngs::StdRng, Rng, SeedableRng},
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serde::{Deserialize, Serialize},
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std::{
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error::Error,
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f32::consts::{PI, TAU},
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fmt::{Debug, Display},
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},
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};
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// TODO: Logging doesn't seem to work here? Figure out why and fix
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use crate::{biome::BiomeType, perlin, Biome};
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use bevy::{log::info, math::Vec3A, prelude::Vec2, utils::default};
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use rand::{rngs::StdRng, Rng, SeedableRng};
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use crate::{cartesian_coordinates, mix_values, random_point_in_sphere, CartesianError, RepeatNum};
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#[derive(Debug, Clone, Copy)]
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pub enum WorldGenError {
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CartesianError(CartesianError),
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@ -75,6 +82,28 @@ pub struct TerrainCell {
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}
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impl World {
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const ALTITUDE_SPAN: f32 = World::MAX_ALTITUDE - World::MIN_ALTITUDE;
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const CONTINENT_MAX_WIDTH_FACTOR: f32 = 7.0;
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const CONTINENT_MIN_WIDTH_FACTOR: f32 = 3.0;
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pub(crate) const MAX_ALTITUDE: f32 = 15000.0;
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pub(crate) const MAX_RAINFALL: f32 = 7500.0;
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pub(crate) const MAX_TEMPERATURE: f32 = 30.0;
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pub(crate) const MIN_ALTITUDE: f32 = -15000.0;
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pub(crate) const MIN_RAINFALL: f32 = 0.0;
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pub(crate) const MIN_TEMPERATURE: f32 = -60.0;
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const MOUNTAIN_RANGE_MIX_FACTOR: f32 = 0.075;
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const MOUNTAIN_RANGE_WIDTH_FACTOR: f32 = 25.0;
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const NUM_CONTINENTS: u8 = 7;
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const RAINFALL_DRYNESS_FACTOR: f32 = 0.005;
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const RAINFALL_DRYNESS_OFFSET: f32 = World::RAINFALL_DRYNESS_FACTOR * World::MAX_RAINFALL;
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const RAINFALL_SPAN: f32 = World::MAX_RAINFALL - World::MIN_RAINFALL;
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const TEMPERATURE_ALTITUDE_FACTOR: f32 = 1.0;
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const TEMPERATURE_SPAN: f32 = World::MAX_TEMPERATURE - World::MIN_TEMPERATURE;
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const TERRAIN_NOISE_FACTOR_1: f32 = 0.15;
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const TERRAIN_NOISE_FACTOR_2: f32 = 0.15;
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const TERRAIN_NOISE_FACTOR_3: f32 = 0.1;
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const TERRAIN_NOISE_FACTOR_4: f32 = 2.5;
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pub fn new(width: u32, height: u32, seed: u32) -> World {
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World {
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width,
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@ -96,33 +125,6 @@ impl World {
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}
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}
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const NUM_CONTINENTS: u8 = 7;
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const CONTINENT_MIN_WIDTH_FACTOR: f32 = 3.0;
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const CONTINENT_MAX_WIDTH_FACTOR: f32 = 7.0;
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pub(crate) const MIN_ALTITUDE: f32 = -15000.0;
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pub(crate) const MAX_ALTITUDE: f32 = 15000.0;
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const ALTITUDE_SPAN: f32 = World::MAX_ALTITUDE - World::MIN_ALTITUDE;
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const MOUNTAIN_RANGE_MIX_FACTOR: f32 = 0.075;
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const MOUNTAIN_RANGE_WIDTH_FACTOR: f32 = 25.0;
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const TERRAIN_NOISE_FACTOR_1: f32 = 0.15;
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const TERRAIN_NOISE_FACTOR_2: f32 = 0.15;
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const TERRAIN_NOISE_FACTOR_3: f32 = 0.1;
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const TERRAIN_NOISE_FACTOR_4: f32 = 2.5;
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pub(crate) const MIN_RAINFALL: f32 = 0.0;
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pub(crate) const MAX_RAINFALL: f32 = 7500.0;
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const RAINFALL_SPAN: f32 = World::MAX_RAINFALL - World::MIN_RAINFALL;
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const RAINFALL_DRYNESS_FACTOR: f32 = 0.005;
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const RAINFALL_DRYNESS_OFFSET: f32 = World::RAINFALL_DRYNESS_FACTOR * World::MAX_RAINFALL;
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pub(crate) const MIN_TEMPERATURE: f32 = -60.0;
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pub(crate) const MAX_TEMPERATURE: f32 = 30.0;
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const TEMPERATURE_SPAN: f32 = World::MAX_TEMPERATURE - World::MIN_TEMPERATURE;
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const TEMPERATURE_ALTITUDE_FACTOR: f32 = 1.0;
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pub fn generate(&mut self) -> Result<(), WorldGenError> {
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if let Err(err) = self.generate_altitude() {
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return Err(WorldGenError::CartesianError(err));
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@ -1,9 +1,7 @@
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#[cfg(feature = "render")]
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use crate::TerrainCell;
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use crate::{Biome, World, WorldGenError};
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#[cfg(all(feature = "debug", feature = "render"))]
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use bevy::log::debug;
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use bevy::log::warn;
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#[cfg(feature = "debug")]
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use bevy::utils::default;
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#[cfg(feature = "render")]
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render::render_resource::Extent3d,
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render::{color::Color, texture::Image},
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};
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use rand::random;
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use std::{
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use {
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crate::{Biome, World, WorldGenError},
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bevy::log::warn,
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rand::random,
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std::{
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error::Error,
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fmt::Display,
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fs::File,
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io::{self, Read, Write},
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path::Path,
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},
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};
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#[derive(Debug)]
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@ -86,9 +88,9 @@ impl Display for SaveError {
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#[derive(Debug)]
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pub struct WorldManager {
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world: Option<World>,
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#[cfg(feature = "render")]
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pub image_handle_id: Option<HandleId>,
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world: Option<World>,
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#[cfg(feature = "render")]
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rainfall_visible: bool,
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#[cfg(feature = "render")]
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@ -122,14 +124,14 @@ impl WorldManager {
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None => {
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warn!("No world to save");
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return Err(SaveError::MissingWorld);
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}
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},
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};
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#[cfg(feature = "debug")]
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let serialized = match ron::ser::to_string_pretty(world, default()) {
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Ok(serialized) => serialized,
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Err(err) => {
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return Err(SaveError::SerializationError(err));
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}
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},
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};
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#[cfg(not(feature = "debug"))]
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@ -137,7 +139,7 @@ impl WorldManager {
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Ok(serialized) => serialized,
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Err(err) => {
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return Err(SaveError::SerializationError(err));
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}
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},
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};
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match File::create(path).unwrap().write_all(serialized.as_bytes()) {
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@ -155,14 +157,14 @@ impl WorldManager {
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Ok(file) => file,
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Err(err) => {
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return Err(LoadError::MissingSave(err));
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}
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},
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};
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let mut buf = String::new();
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match file.read_to_string(&mut buf) {
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Ok(_) => {}
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Ok(_) => {},
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Err(err) => {
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return Err(LoadError::MissingSave(err));
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}
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},
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};
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match ron::from_str(buf.as_str()) {
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Ok(world) => {
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@ -185,7 +187,7 @@ impl WorldManager {
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});
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}
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Ok(())
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}
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},
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Err(err) => Err(LoadError::InvalidSave(err)),
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}
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}
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@ -237,6 +239,7 @@ impl WorldManager {
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pub fn get_world(&self) -> Option<&World> {
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self.world.as_ref()
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}
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pub fn world(&self) -> &World {
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assert!(self.world.is_some(), "No world.");
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self.get_world().unwrap()
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@ -377,7 +380,7 @@ impl WorldManager {
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.iter()
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.map(|cell| self.generate_color(cell))
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.collect()
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}
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},
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}
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}
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11
rustfmt.toml
Normal file
11
rustfmt.toml
Normal file
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@ -0,0 +1,11 @@
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imports_granularity = "One"
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group_imports = "One"
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enum_discrim_align_threshold = 15
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imports_layout = "HorizontalVertical"
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match_block_trailing_comma = true
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newline_style = "Native"
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reorder_impl_items = true
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struct_field_align_threshold = 20
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use_field_init_shorthand = true
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use_try_shorthand = true
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wrap_comments = true
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59
src/main.rs
59
src/main.rs
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@ -37,11 +37,6 @@ mod plugins;
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mod resources;
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mod ui_helpers;
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use bevy::{
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app::App,
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log::LogSettings,
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utils::{default, tracing::Level},
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};
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#[cfg(all(feature = "render", feature = "planet_view"))]
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use bevy::{
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asset::Handle,
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@ -67,7 +62,11 @@ use bevy::{
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camera::{Camera, RenderTarget},
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color::Color,
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render_resource::{
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Extent3d, TextureDescriptor, TextureDimension, TextureFormat, TextureUsages,
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Extent3d,
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TextureDescriptor,
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TextureDimension,
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TextureFormat,
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TextureUsages,
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},
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texture::{Image, ImageSettings},
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},
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@ -76,14 +75,20 @@ use bevy::{
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transform::components::GlobalTransform,
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ui::{
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entity::{NodeBundle, TextBundle},
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AlignSelf, FocusPolicy, Interaction, JustifyContent, PositionType, Size, Style, UiColor,
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UiRect, Val,
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AlignSelf,
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FocusPolicy,
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Interaction,
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JustifyContent,
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PositionType,
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Size,
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Style,
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UiColor,
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UiRect,
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Val,
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},
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window::{CursorIcon, WindowDescriptor, Windows},
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winit::WinitSettings,
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};
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use planet::Biome;
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#[cfg(all(feature = "debug", feature = "render"))]
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use bevy::{
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diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
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@ -94,12 +99,19 @@ use components::{
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markers::{InfoPanel, ToolbarButton},
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third_party::PanCam,
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};
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use planet::WorldManager;
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use plugins::WorldPlugins;
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#[cfg(feature = "render")]
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use resources::CursorMapPosition;
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#[cfg(feature = "render")]
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use ui_helpers::{toolbar_button, toolbar_button_text};
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use {
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bevy::{
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app::App,
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log::LogSettings,
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utils::{default, tracing::Level},
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},
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planet::{Biome, WorldManager},
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plugins::WorldPlugins,
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};
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#[cfg(feature = "render")]
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fn refresh_world_texture(images: &mut Assets<Image>, world_manager: &WorldManager) {
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@ -116,7 +128,8 @@ fn refresh_world_texture(images: &mut Assets<Image>, world_manager: &WorldManage
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});
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world_image.data = world_manager.world_color_bytes();
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// TODO: Update Icosphere material... try to find out why it doesn't automatically=
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// TODO: Update Icosphere material. Try to find out why it doesn't
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// automatically
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}
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#[cfg(feature = "render")]
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@ -148,25 +161,25 @@ fn handle_toolbar_button(
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debug!("Toggling rainfall");
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world_manager.toggle_rainfall();
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refresh_world_texture(&mut images, &world_manager);
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}
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},
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ToolbarButton::Temperature => {
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#[cfg(feature = "debug")]
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debug!("Toggling temperature");
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world_manager.toggle_temperature();
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refresh_world_texture(&mut images, &world_manager);
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}
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},
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ToolbarButton::Biomes => {
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#[cfg(feature = "debug")]
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debug!("Toggling biomes");
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world_manager.toggle_biomes();
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refresh_world_texture(&mut images, &world_manager);
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}
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},
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ToolbarButton::Contours => {
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#[cfg(feature = "debug")]
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debug!("Toggling contours");
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world_manager.toggle_contours();
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refresh_world_texture(&mut images, &world_manager);
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}
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},
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ToolbarButton::GenerateWorld => {
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#[cfg(feature = "debug")]
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debug!("Generating new world");
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|
@ -174,28 +187,28 @@ fn handle_toolbar_button(
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.new_world()
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.expect("Failed to generate new world");
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refresh_world_texture(&mut images, &world_manager);
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}
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},
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ToolbarButton::SaveWorld => {
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#[cfg(feature = "debug")]
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debug!("Saving world");
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_ = world_manager.save_world("planet.ron");
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}
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},
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ToolbarButton::LoadWorld => {
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#[cfg(feature = "debug")]
|
||||
debug!("Loading world");
|
||||
_ = world_manager.load_world("planet.ron", &mut images);
|
||||
refresh_world_texture(&mut images, &world_manager);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
Interaction::Hovered => {
|
||||
windows.primary_mut().set_cursor_icon(CursorIcon::Hand);
|
||||
*color = HOVERED_BUTTON.into();
|
||||
}
|
||||
},
|
||||
Interaction::None => {
|
||||
windows.primary_mut().set_cursor_icon(CursorIcon::Default);
|
||||
*color = NORMAL_BUTTON.into();
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,12 +17,22 @@ impl PluginGroup for WorldPlugins {
|
|||
|
||||
#[cfg(feature = "render")]
|
||||
{
|
||||
use bevy::{
|
||||
asset::AssetPlugin, core_pipeline::CorePipelinePlugin, hierarchy::HierarchyPlugin,
|
||||
input::InputPlugin, render::RenderPlugin, sprite::SpritePlugin, text::TextPlugin,
|
||||
transform::TransformPlugin, ui::UiPlugin, window::WindowPlugin, winit::WinitPlugin,
|
||||
use {
|
||||
bevy::{
|
||||
asset::AssetPlugin,
|
||||
core_pipeline::CorePipelinePlugin,
|
||||
hierarchy::HierarchyPlugin,
|
||||
input::InputPlugin,
|
||||
render::RenderPlugin,
|
||||
sprite::SpritePlugin,
|
||||
text::TextPlugin,
|
||||
transform::TransformPlugin,
|
||||
ui::UiPlugin,
|
||||
window::WindowPlugin,
|
||||
winit::WinitPlugin,
|
||||
},
|
||||
bevy_pancam::PanCamPlugin,
|
||||
};
|
||||
use bevy_pancam::PanCamPlugin;
|
||||
|
||||
_ = group
|
||||
.add(TransformPlugin::default())
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
#[cfg(feature = "render")]
|
||||
use crate::{components::markers::ToolbarButton, NORMAL_BUTTON};
|
||||
#[cfg(feature = "render")]
|
||||
use bevy::{
|
||||
asset::AssetServer,
|
||||
ecs::system::Res,
|
||||
|
@ -7,14 +9,13 @@ use bevy::{
|
|||
ui::{
|
||||
entity::{ButtonBundle, TextBundle},
|
||||
widget::Button,
|
||||
AlignItems, JustifyContent, Style,
|
||||
AlignItems,
|
||||
JustifyContent,
|
||||
Style,
|
||||
},
|
||||
utils::default,
|
||||
};
|
||||
|
||||
#[cfg(feature = "render")]
|
||||
use crate::{components::markers::ToolbarButton, NORMAL_BUTTON};
|
||||
|
||||
#[cfg(feature = "render")]
|
||||
pub(crate) fn toolbar_button() -> ButtonBundle {
|
||||
ButtonBundle {
|
||||
|
|
Loading…
Reference in a new issue