WIP
This commit is contained in:
parent
6a7ecc11b6
commit
836be517a2
13 changed files with 303 additions and 128 deletions
26
Cargo.lock
generated
26
Cargo.lock
generated
|
@ -804,6 +804,15 @@ dependencies = [
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"winit",
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]
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[[package]]
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name = "bincode"
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version = "1.3.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b1f45e9417d87227c7a56d22e471c6206462cba514c7590c09aff4cf6d1ddcad"
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dependencies = [
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"serde",
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]
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[[package]]
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name = "bit-set"
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version = "0.5.3"
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|
@ -871,9 +880,9 @@ checksum = "c1db59621ec70f09c5e9b597b220c7a2b43611f4710dc03ceb8748637775692c"
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[[package]]
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name = "calloop"
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version = "0.10.3"
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version = "0.10.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5bcf530afb40e45e14440701e5e996d7fd139e84a912a4d83a8d6a0fb3e58663"
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checksum = "19457a0da465234abd76134a5c2a910c14bd3c5558463e4396ab9a37a328e465"
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dependencies = [
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"log",
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"nix 0.25.1",
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@ -2094,6 +2103,7 @@ name = "planet"
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version = "0.3.1"
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dependencies = [
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"bevy",
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"bincode",
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"crossbeam-channel",
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"rand",
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"serde",
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|
@ -2305,18 +2315,18 @@ checksum = "d29ab0c6d3fc0ee92fe66e2d99f700eab17a8d57d1c1d3b748380fb20baa78cd"
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[[package]]
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name = "serde"
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version = "1.0.148"
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version = "1.0.149"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e53f64bb4ba0191d6d0676e1b141ca55047d83b74f5607e6d8eb88126c52c2dc"
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checksum = "256b9932320c590e707b94576e3cc1f7c9024d0ee6612dfbcf1cb106cbe8e055"
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dependencies = [
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"serde_derive",
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]
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[[package]]
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name = "serde_derive"
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version = "1.0.148"
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version = "1.0.149"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a55492425aa53521babf6137309e7d34c20bbfbbfcfe2c7f3a047fd1f6b92c0c"
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checksum = "b4eae9b04cbffdfd550eb462ed33bc6a1b68c935127d008b27444d08380f94e4"
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dependencies = [
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"proc-macro2",
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"quote",
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@ -2596,9 +2606,9 @@ checksum = "375812fa44dab6df41c195cd2f7fecb488f6c09fbaafb62807488cefab642bff"
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[[package]]
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name = "typenum"
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version = "1.15.0"
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version = "1.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dcf81ac59edc17cc8697ff311e8f5ef2d99fcbd9817b34cec66f90b6c3dfd987"
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checksum = "497961ef93d974e23eb6f433eb5fe1b7930b659f06d12dec6fc44a8f554c0bba"
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[[package]]
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name = "unicode-ident"
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@ -1,18 +1,18 @@
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#!/bin/env /bin/sh
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echo "Debug-build with features: minimal"
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cargo build --no-default-features --features= &&
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cargo build -j 6 --no-default-features --features= &&
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echo "Debug-build with features: logging" &&
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cargo build --no-default-features --features=logging &&
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cargo build -j 6 --no-default-features --features=logging &&
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echo "Debug-build with features: render" &&
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cargo build --no-default-features --features=render &&
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cargo build -j 6 --no-default-features --features=render &&
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echo "Debug-build with features: logging render" &&
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cargo build --no-default-features --features="logging,render" &&
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cargo build -j 6 --no-default-features --features="logging,render" &&
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echo "Release-build with features: minimal"
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cargo build --release --no-default-features --features= &&
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cargo build -j 6 --release --no-default-features --features= &&
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echo "Release-build with features: logging" &&
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cargo build --release --no-default-features --features=logging &&
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cargo build -j 6 --release --no-default-features --features=logging &&
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echo "Release-build with features: render" &&
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cargo build --release --no-default-features --features=render &&
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cargo build -j 6 --release --no-default-features --features=render &&
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echo "Release-build with features: logging render" &&
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cargo build --release --no-default-features --features="logging,render" &&
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cargo build -j 6 --release --no-default-features --features="logging,render" &&
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echo "Done!"
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@ -23,6 +23,9 @@ version = "1.0"
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default-features = false
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features = ["derive"]
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[dependencies.bincode]
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version = "1.3.3"
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[dependencies.crossbeam-channel]
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version = "0.5.6"
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default-features = false
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@ -1,7 +1,17 @@
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use serde::{Deserialize, Serialize};
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use {
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crate::World,
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core::hash::Hash,
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serde::{Deserialize, Serialize},
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};
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#[derive(Debug, Clone, Serialize, Deserialize, Default)]
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, Default, Eq, PartialEq, Hash)]
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pub struct HumanGroup {
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pub id: u32,
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pub population: u32,
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}
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impl HumanGroup {
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pub fn update(&self, _world: &World) {
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// TODO: Anything
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}
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}
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@ -1,2 +1,2 @@
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// pub mod terrain_cell;
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pub mod terrain_cell;
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pub mod world;
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@ -1,13 +1,15 @@
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use {
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crate::TerrainCell,
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bevy::prelude::default,
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crate::{HumanGroup, TerrainCell},
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bevy::prelude::{debug, default},
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serde::{
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de::{Error, MapAccess, SeqAccess, Visitor},
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ser::SerializeStruct,
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Deserialize,
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Serialize,
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},
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std::{
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fmt::{self, Formatter},
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sync::Weak,
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sync::Arc,
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},
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};
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@ -24,6 +26,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
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Temperature,
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LocalIteration,
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BiomePresences,
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Height,
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Width,
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HumanGroups,
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}
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struct TerrainCellVisitor;
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@ -39,25 +44,48 @@ impl<'de> Deserialize<'de> for TerrainCell {
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where
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V: SeqAccess<'de>,
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{
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std::mem::transmute::<u128>(seq);
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let mut length = 0;
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let altitude = seq
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.next_element()?
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.ok_or_else(|| Error::invalid_length(0, &self))?;
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let rainfall = seq
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.next_element()?
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.ok_or_else(|| Error::invalid_length(1, &self))?;
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let temperature = seq
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.next_element()?
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.ok_or_else(|| Error::invalid_length(2, &self))?;
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let local_iteration = seq
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.next_element()?
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.ok_or_else(|| Error::invalid_length(3, &self))?;
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let biome_presences = seq
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.next_element()?
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.ok_or_else(|| Error::invalid_length(4, &self))?;
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let height = seq
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.next_element()?
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let width = seq
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.next_element()?
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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length += 1;
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let human_groups = seq
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.next_element::<Vec<HumanGroup>>()?
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.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
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// length += 1;
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Ok(TerrainCell {
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altitude,
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@ -67,6 +95,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
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biome_presences,
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x: default(),
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y: default(),
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human_groups: human_groups.iter().map(|group| Arc::new(*group)).collect(),
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height,
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width,
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})
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}
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@ -79,6 +110,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
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let mut temperature = None;
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let mut local_iteration = None;
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let mut biome_presences = None;
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let mut height = None;
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let mut width = None;
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let mut human_groups: Option<Vec<HumanGroup>> = None;
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while let Some(key) = map.next_key()? {
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match key {
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@ -112,6 +146,24 @@ impl<'de> Deserialize<'de> for TerrainCell {
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}
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biome_presences = Some(map.next_value()?);
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},
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Field::Height => {
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if height.is_some() {
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return Err(Error::duplicate_field("height"));
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}
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height = Some(map.next_value()?);
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},
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Field::Width => {
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if width.is_some() {
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return Err(Error::duplicate_field("width"));
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}
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width = Some(map.next_value()?);
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},
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Field::HumanGroups => {
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if human_groups.is_some() {
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return Err(Error::duplicate_field("human_groups"));
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}
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human_groups = Some(map.next_value()?);
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},
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}
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}
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@ -122,6 +174,10 @@ impl<'de> Deserialize<'de> for TerrainCell {
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local_iteration.ok_or_else(|| Error::missing_field("local_iteration"))?;
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let biome_presences =
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biome_presences.ok_or_else(|| Error::missing_field("biome_presences"))?;
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let height = height.ok_or_else(|| Error::missing_field("height"))?;
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let width = width.ok_or_else(|| Error::missing_field("width"))?;
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let human_groups =
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human_groups.ok_or_else(|| Error::missing_field("human_groups"))?;
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Ok(TerrainCell {
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altitude,
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@ -131,6 +187,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
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biome_presences,
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x: default(),
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y: default(),
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human_groups: human_groups.iter().map(|group| Arc::new(*group)).collect(),
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height,
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width,
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})
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}
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}
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@ -146,3 +205,43 @@ impl<'de> Deserialize<'de> for TerrainCell {
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deserializer.deserialize_struct("TerrainCell", FIELDS, TerrainCellVisitor)
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}
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}
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impl Serialize for TerrainCell {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::Serializer,
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{
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let TerrainCell {
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altitude,
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rainfall,
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temperature,
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x: _x,
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y: _y,
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local_iteration,
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biome_presences,
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human_groups,
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height,
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width,
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} = self;
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let human_groups = &human_groups
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.iter()
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.map(|group_arc| **group_arc)
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.collect::<Vec<_>>();
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let mut serialized_struct = serializer.serialize_struct(stringify!(TerrainCell), 10)?;
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serialized_struct.serialize_field(stringify!(altitude), altitude)?;
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serialized_struct.serialize_field(stringify!(rainfall), rainfall)?;
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serialized_struct.serialize_field(stringify!(temperature), temperature)?;
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// #[skip]
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// serialized_struct.serialize_field(stringify!(x), x)?;
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// #[skip]
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// serialized_struct.serialize_field(stringify!(y), y)?;
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serialized_struct.serialize_field(stringify!(local_iteration), local_iteration)?;
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serialized_struct.serialize_field(stringify!(biome_presences), biome_presences)?;
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serialized_struct.serialize_field(stringify!(human_groups), human_groups)?;
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serialized_struct.serialize_field(stringify!(height), height)?;
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serialized_struct.serialize_field(stringify!(width), width)?;
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serialized_struct.end()
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}
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}
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@ -1,6 +1,6 @@
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use {
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crate::{TerrainCell, World},
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bevy::prelude::debug,
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bevy::{prelude::debug, utils::default},
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rand::{rngs::StdRng, SeedableRng},
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serde::{
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de::{Error, MapAccess, SeqAccess, Visitor},
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@ -137,6 +137,7 @@ impl<'de> Deserialize<'de> for World {
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rng: StdRng::seed_from_u64(seed as u64),
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iteration,
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human_groups_to_update: default(),
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};
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{
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let mut y = 0;
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@ -219,10 +220,10 @@ impl<'de> Deserialize<'de> for World {
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let mut terrain: Vec<Vec<TerrainCell>> =
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terrain.ok_or_else(|| Error::missing_field("terrain"))?;
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for x in 0..width as usize {
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for y in 0..height as usize {
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terrain[y][x].x = x;
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terrain[y][x].y = y;
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for x in 0..width as u32 {
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for y in 0..height as u32 {
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terrain[y as usize][x as usize].x = x;
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terrain[y as usize][x as usize].y = y;
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}
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}
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|
@ -279,6 +280,7 @@ impl<'de> Deserialize<'de> for World {
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rng: StdRng::seed_from_u64(seed as u64),
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iteration,
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human_groups_to_update: default(),
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};
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{
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let mut y = 0;
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|
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|
@ -1,22 +1,23 @@
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use {
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crate::{perlin, BiomeType, HumanGroup, World},
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serde::{Deserialize, Serialize},
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std::sync::Arc,
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};
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#[derive(Debug, Clone, Default, Deserialize, Serialize)]
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#[derive(Debug, Clone, Default)]
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pub struct TerrainCell {
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pub altitude: f32,
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pub rainfall: f32,
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pub temperature: f32,
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#[serde(skip)]
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pub x: usize,
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#[serde(skip)]
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pub y: usize,
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pub local_iteration: usize,
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pub x: u32,
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pub y: u32,
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pub local_iteration: u64,
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pub biome_presences: Vec<(BiomeType, f32)>,
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pub human_groups: Vec<HumanGroup>,
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pub human_groups: Vec<Arc<HumanGroup>>,
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|
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pub height: f32,
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pub width: f32,
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}
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impl TerrainCell {
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|
@ -36,15 +37,15 @@ impl TerrainCell {
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self.get_next_local_random_int(world) as f32 / perlin::MAX_PERMUTATION_VALUE as f32
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}
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pub fn biome_presence(&self, biome: BiomeType) -> f32 {
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pub fn biome_presence(&self, biome: BiomeType) -> Option<f32> {
|
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if let Some(presence) = self
|
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.biome_presences
|
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.iter()
|
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.find(|biome_presence| biome_presence.0 == biome)
|
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{
|
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presence.1
|
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Some(presence.1)
|
||||
} else {
|
||||
0.0
|
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None
|
||||
}
|
||||
}
|
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}
|
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|
|
|
@ -10,6 +10,7 @@ use {
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perlin,
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BiomeStats,
|
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BiomeType,
|
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HumanGroup,
|
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TerrainCell,
|
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},
|
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bevy::{
|
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|
@ -20,11 +21,12 @@ use {
|
|||
},
|
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crossbeam_channel::Sender,
|
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rand::{rngs::StdRng, Rng, SeedableRng},
|
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serde::{Deserialize, Serialize},
|
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serde::Serialize,
|
||||
std::{
|
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error::Error,
|
||||
f32::consts::{PI, TAU},
|
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fmt::{Debug, Display},
|
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sync::{Arc, Weak},
|
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},
|
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};
|
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|
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|
@ -91,6 +93,9 @@ pub struct World {
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#[serde(skip)]
|
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pub rng: StdRng,
|
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pub iteration: usize,
|
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|
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#[serde(skip)]
|
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pub human_groups_to_update: Vec<Weak<HumanGroup>>,
|
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}
|
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|
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impl World {
|
||||
|
@ -114,7 +119,7 @@ impl World {
|
|||
|
||||
#[must_use]
|
||||
#[inline(always)]
|
||||
pub fn cell_max_widht(&self) -> f32 {
|
||||
pub fn cell_max_width(&self) -> f32 {
|
||||
self.width as f32 / World::CIRCUMFERENCE as f32
|
||||
}
|
||||
|
||||
|
@ -134,25 +139,7 @@ impl World {
|
|||
min_temperature: World::MAX_TEMPERATURE,
|
||||
rng: StdRng::seed_from_u64(seed as u64),
|
||||
iteration: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn async_new(width: u32, height: u32, seed: u32) -> World {
|
||||
World {
|
||||
width,
|
||||
height,
|
||||
seed,
|
||||
terrain: vec![vec![default(); width.try_into().unwrap()]; height.try_into().unwrap()],
|
||||
continent_offsets: [default(); World::NUM_CONTINENTS as usize],
|
||||
continent_sizes: [default(); World::NUM_CONTINENTS as usize],
|
||||
max_altitude: World::MIN_ALTITUDE,
|
||||
min_altitude: World::MAX_ALTITUDE,
|
||||
max_rainfall: World::MIN_RAINFALL,
|
||||
min_rainfall: World::MAX_RAINFALL,
|
||||
max_temperature: World::MIN_TEMPERATURE,
|
||||
min_temperature: World::MAX_TEMPERATURE,
|
||||
rng: StdRng::seed_from_u64(seed as u64),
|
||||
iteration: 0,
|
||||
human_groups_to_update: default(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -176,6 +163,9 @@ impl World {
|
|||
send_progress(progress_sender, 0.0, "Generating biomes");
|
||||
self.generate_biomes(progress_sender);
|
||||
|
||||
send_progress(progress_sender, 0.0, "Populating world");
|
||||
self.set_initial_human_groups(progress_sender);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
@ -419,8 +409,10 @@ impl World {
|
|||
self.min_altitude = altitude;
|
||||
}
|
||||
|
||||
self.terrain[y][x].x = x;
|
||||
self.terrain[y][x].y = y;
|
||||
self.terrain[y][x].x = x as u32;
|
||||
self.terrain[y][x].y = y as u32;
|
||||
self.terrain[y][x].height = f32::sin(alpha) * self.cell_max_width();
|
||||
self.terrain[y][x].width = self.cell_max_width();
|
||||
}
|
||||
}
|
||||
info!("Done generating altitude");
|
||||
|
@ -502,10 +494,10 @@ impl World {
|
|||
let latitude_modifier_2 = f32::cos(latitude_factor);
|
||||
|
||||
let offset_cell_x_1 =
|
||||
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 20.0) as usize)
|
||||
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 40.0) as usize)
|
||||
% width;
|
||||
let offset_cell_x_2 =
|
||||
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 15.0) as usize)
|
||||
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 20.0) as usize)
|
||||
% width;
|
||||
let offset_cell_x_3 =
|
||||
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 10.0) as usize)
|
||||
|
@ -540,7 +532,7 @@ impl World {
|
|||
- (offset_altitude_3 * 0.5)
|
||||
- (offset_altitude_4 * 0.4)
|
||||
- (offset_altitude_5 * 0.5)
|
||||
+ (World::MAX_ALTITUDE * 0.18 * random_noise_2)
|
||||
+ (World::MAX_ALTITUDE * 0.17 * random_noise_2)
|
||||
- (altitude_value * 0.25))
|
||||
/ World::MAX_ALTITUDE;
|
||||
|
||||
|
@ -734,9 +726,12 @@ impl World {
|
|||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn cell_neighbors(&self, x: usize, y: usize) -> HashMap<CompassDirection, &TerrainCell> {
|
||||
pub fn cell_neighbors(&self, x: u32, y: u32) -> HashMap<CompassDirection, &TerrainCell> {
|
||||
let mut neighbors = HashMap::new();
|
||||
|
||||
let x = x as usize;
|
||||
let y = y as usize;
|
||||
|
||||
let height = self.height as usize;
|
||||
let width = self.width as usize;
|
||||
|
||||
|
@ -910,6 +905,63 @@ impl World {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
fn set_initial_human_groups(&mut self, progress_sender: &Sender<(f32, String)>) -> () {
|
||||
const MAX_GROUPS: u8 = 5;
|
||||
const MINIMUM_PRESENCE: f32 = 0.1;
|
||||
|
||||
let mut placed_groups = 0;
|
||||
let mut tries = 0;
|
||||
while placed_groups < MAX_GROUPS {
|
||||
tries += 1;
|
||||
send_progress(
|
||||
progress_sender,
|
||||
placed_groups as f32 / MAX_GROUPS as f32,
|
||||
format!("Placing initial population: {placed_groups}/{MAX_GROUPS} (try #{tries})"),
|
||||
);
|
||||
|
||||
let x = self.rng.gen_range(0..self.width as usize);
|
||||
let y = self.rng.gen_range(0..self.height as usize);
|
||||
|
||||
let grassland_presence = self.terrain[y][x].biome_presence(BiomeType::Grassland);
|
||||
|
||||
match grassland_presence {
|
||||
Some(presence) => {
|
||||
if presence < MINIMUM_PRESENCE {
|
||||
continue;
|
||||
}
|
||||
},
|
||||
None => continue,
|
||||
}
|
||||
|
||||
let new_human_group = Arc::new(HumanGroup {
|
||||
id: placed_groups as u32,
|
||||
population: 1000,
|
||||
});
|
||||
|
||||
self.human_groups_to_update
|
||||
.push(Arc::<HumanGroup>::downgrade(&new_human_group));
|
||||
self.terrain[y][x].human_groups.push(new_human_group);
|
||||
|
||||
placed_groups += 1;
|
||||
tries = 0;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn iterate(&mut self) {
|
||||
for group in self.human_groups_to_update.iter() {
|
||||
if let Some(group) = group.upgrade() {
|
||||
group.update(self);
|
||||
}
|
||||
}
|
||||
self.human_groups_to_update.clear();
|
||||
self.iteration += 1;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn add_human_group_to_update(&mut self, group: Weak<HumanGroup>) {
|
||||
self.human_groups_to_update.push(group);
|
||||
}
|
||||
}
|
||||
|
||||
fn send_progress<T: Into<String>>(
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
use std::io::{Write, BufReader};
|
||||
|
||||
use {
|
||||
crate::{World, WorldGenError},
|
||||
bevy::{
|
||||
|
@ -12,7 +14,7 @@ use {
|
|||
error::Error,
|
||||
fmt::Display,
|
||||
fs::File,
|
||||
io::{self, Read, Write},
|
||||
io::{self, BufWriter},
|
||||
path::Path,
|
||||
},
|
||||
};
|
||||
|
@ -20,7 +22,7 @@ use {
|
|||
#[derive(Debug)]
|
||||
pub enum LoadError {
|
||||
MissingSave(io::Error),
|
||||
InvalidSave(postcard::Error),
|
||||
InvalidSave(bincode::Error),
|
||||
}
|
||||
impl Error for LoadError {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
|
@ -29,15 +31,8 @@ impl Error for LoadError {
|
|||
LoadError::InvalidSave(error) => Some(error),
|
||||
}
|
||||
}
|
||||
|
||||
fn description(&self) -> &str {
|
||||
"description() is deprecated; use Display"
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&dyn Error> {
|
||||
self.source()
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for LoadError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
match self {
|
||||
|
@ -53,7 +48,7 @@ impl Display for LoadError {
|
|||
#[derive(Debug)]
|
||||
pub enum SaveError {
|
||||
MissingWorld,
|
||||
SerializationError(postcard::Error),
|
||||
SerializationError(bincode::Error),
|
||||
FailedToWrite(io::Error),
|
||||
}
|
||||
impl Error for SaveError {
|
||||
|
@ -103,32 +98,31 @@ impl WorldManager {
|
|||
return Err(SaveError::MissingWorld);
|
||||
};
|
||||
|
||||
let serialized = match postcard::to_stdvec(world) {
|
||||
Ok(serialized) => serialized,
|
||||
Err(err) => {
|
||||
return Err(SaveError::SerializationError(err));
|
||||
},
|
||||
let save_file = match File::create(path) {
|
||||
Ok(save_file) => save_file,
|
||||
Err(err) => return Err(SaveError::FailedToWrite(err)),
|
||||
};
|
||||
|
||||
match File::create(path).unwrap().write_all(serialized.as_slice()) {
|
||||
let serialized = match bincode::serialize(world) {
|
||||
Ok(serialized) => serialized,
|
||||
Err(err) => return Err(SaveError::SerializationError(err)),
|
||||
};
|
||||
|
||||
match BufWriter::new(save_file).write(serialized.as_slice()) {
|
||||
Ok(_) => Ok(()),
|
||||
Err(err) => Err(SaveError::FailedToWrite(err)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load_world<P: AsRef<Path>>(&mut self, path: P) -> Result<(), LoadError> {
|
||||
let mut file = match File::open(path) {
|
||||
let file = match File::open(path) {
|
||||
Ok(file) => file,
|
||||
Err(err) => {
|
||||
return Err(LoadError::MissingSave(err));
|
||||
},
|
||||
};
|
||||
let mut buf = vec![];
|
||||
if let Err(err) = file.read_to_end(&mut buf) {
|
||||
return Err(LoadError::MissingSave(err));
|
||||
};
|
||||
|
||||
match postcard::from_bytes(buf.as_slice()) {
|
||||
|
||||
match bincode::deserialize_from(BufReader::new(file)) {
|
||||
Ok(world) => {
|
||||
self.world = Some(world);
|
||||
Ok(())
|
||||
|
@ -142,6 +136,11 @@ impl WorldManager {
|
|||
self.world.as_ref()
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn get_world_mut(&mut self) -> Option<&mut World> {
|
||||
self.world.as_mut()
|
||||
}
|
||||
|
||||
pub fn set_world(&mut self, world: World) {
|
||||
self.world = Some(world);
|
||||
}
|
||||
|
@ -153,7 +152,7 @@ impl WorldManager {
|
|||
) -> Task<Result<World, WorldGenError>> {
|
||||
AsyncComputeTaskPool::get().spawn(async move {
|
||||
let seed = seed.unwrap_or_else(random);
|
||||
let mut new_world = World::async_new(
|
||||
let mut new_world = World::new(
|
||||
WorldManager::NEW_WORLD_WIDTH,
|
||||
WorldManager::NEW_WORLD_HEIGHT,
|
||||
seed,
|
||||
|
|
|
@ -44,6 +44,9 @@ impl WindowSystem for TileInfo<'_, '_> {
|
|||
..
|
||||
} = &world.terrain[cursor_y as usize][cursor_x as usize];
|
||||
|
||||
_ = ui.label("Iteration");
|
||||
_ = ui.label(format!("{}", world.iteration));
|
||||
ui.end_row();
|
||||
_ = ui.label("Coordinates");
|
||||
_ = ui.label(format!("{x}:{y}"));
|
||||
ui.end_row();
|
||||
|
|
13
src/main.rs
13
src/main.rs
|
@ -232,11 +232,11 @@ fn update_gui(world: &mut World) {
|
|||
#[cfg(feature = "render")]
|
||||
fn redraw_map(
|
||||
mut should_redraw: ResMut<ShouldRedraw>,
|
||||
world_manager: Res<WorldManager>,
|
||||
mut world_renderer: ResMut<WorldRenderer>,
|
||||
render_settings: Res<WorldRenderSettings>,
|
||||
mut images: ResMut<Assets<Image>>,
|
||||
mut map_sprite: Query<&mut Sprite>,
|
||||
render_settings: Res<WorldRenderSettings>,
|
||||
world_manager: Res<WorldManager>,
|
||||
) {
|
||||
let Some(world) = world_manager.get_world() else {
|
||||
#[cfg(feature = "logging")]
|
||||
|
@ -278,6 +278,12 @@ fn redraw_map(
|
|||
}
|
||||
}
|
||||
|
||||
fn iterate_world(mut world_manager: ResMut<WorldManager>) {
|
||||
if let Some(world) = world_manager.get_world_mut() {
|
||||
world.iterate();
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "render")]
|
||||
const WORLD_SCALE: i32 = 4;
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
|
@ -303,7 +309,8 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
.add_system(update_gui)
|
||||
.add_system(update_cursor_map_position)
|
||||
.add_system(open_tile_info)
|
||||
.add_system(redraw_map);
|
||||
.add_system(redraw_map)
|
||||
.add_system(iterate_world);
|
||||
|
||||
app.add_plugins(WorldPlugins);
|
||||
}
|
||||
|
|
|
@ -39,13 +39,13 @@ impl WorldRenderSettings {
|
|||
pub fn toggle_overlay(&mut self, overlay: &WorldOverlay) {
|
||||
if self.visible_overlays.contains(overlay) {
|
||||
assert!(
|
||||
self.visible_overlays.remove(overlay),
|
||||
"Failed to remove overlay [{overlay:#?}], that shouldn't happen."
|
||||
self.visible_overlays.remove(overlay),
|
||||
"Failed to remove overlay [{overlay:#?}], that shouldn't happen."
|
||||
);
|
||||
} else {
|
||||
assert!(
|
||||
self.visible_overlays.insert(*overlay),
|
||||
"Failed to insert overlay [{overlay:#?}], that shouldn't happen."
|
||||
self.visible_overlays.insert(*overlay),
|
||||
"Failed to insert overlay [{overlay:#?}], that shouldn't happen."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -53,38 +53,25 @@ impl WorldRenderSettings {
|
|||
|
||||
#[must_use]
|
||||
fn population_color(world: &World, cell: &TerrainCell) -> Color {
|
||||
let slant = world.get_slant(cell);
|
||||
let altitude_difference = world.max_altitude - world.min_altitude;
|
||||
let cell_population = cell
|
||||
.human_groups
|
||||
.iter()
|
||||
.map(|group| group.population)
|
||||
.sum::<u32>();
|
||||
|
||||
let slant_factor = f32::min(1.0, (4.0 + (10.0 * slant / altitude_difference)) / 5.0);
|
||||
|
||||
let altitude_factor = f32::min(1.0, (0.5 + ((cell.altitude - altitude_difference) / altitude_difference)) / 1.5);
|
||||
|
||||
let mut total_population = 0;
|
||||
|
||||
for human_group in cell.human_groups {
|
||||
total_population += human_group.population;
|
||||
}
|
||||
|
||||
let color = if total_population > 0 {
|
||||
if cell_population > 0 {
|
||||
debug!(cell.x, cell.y, "Population present");
|
||||
Color::GREEN
|
||||
} else {
|
||||
let color = biome_color(world, cell);
|
||||
|
||||
let greyscale = (color.r() + color.g() + color.b()) / 4.5 + 0.25;
|
||||
let grey = color.r() + color.g() + color.b();
|
||||
let r = (color.r() + grey) / 6.0;
|
||||
let g = (color.g() + grey) / 6.0;
|
||||
let b = (color.b() + grey) / 6.0;
|
||||
|
||||
color.set_r(greyscale);
|
||||
color.set_g(greyscale);
|
||||
color.set_b(greyscale);
|
||||
|
||||
color
|
||||
};
|
||||
|
||||
let r = color.r() * slant_factor * altitude_factor;
|
||||
let g = color.g() * slant_factor * altitude_factor;
|
||||
let b = color.b() * slant_factor * altitude_factor;
|
||||
|
||||
Color::rgb(r, g, b)
|
||||
Color::rgb(r, g, b)
|
||||
}
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
|
@ -221,6 +208,7 @@ impl WorldRenderer {
|
|||
WorldView::Biomes => 0,
|
||||
WorldView::Topography => 1,
|
||||
WorldView::Coastlines => 2,
|
||||
WorldView::Population => 3,
|
||||
};
|
||||
let mut overlay_num = 0;
|
||||
for overlay in render_settings.visible_overlays.iter() {
|
||||
|
@ -292,6 +280,7 @@ impl WorldRenderer {
|
|||
WorldView::Biomes => biome_color(world, cell),
|
||||
WorldView::Topography => altitude_contour_color(world, cell.altitude),
|
||||
WorldView::Coastlines => coastline_color(world, cell),
|
||||
WorldView::Population => population_color(world, cell),
|
||||
};
|
||||
let mut normalizer = 1.0;
|
||||
|
||||
|
|
Loading…
Reference in a new issue