This commit is contained in:
Tobias Berger 2022-12-11 22:25:09 +01:00
parent 6a7ecc11b6
commit 836be517a2
Signed by: toby
GPG key ID: 2D05EFAB764D6A88
13 changed files with 303 additions and 128 deletions

26
Cargo.lock generated
View file

@ -804,6 +804,15 @@ dependencies = [
"winit", "winit",
] ]
[[package]]
name = "bincode"
version = "1.3.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b1f45e9417d87227c7a56d22e471c6206462cba514c7590c09aff4cf6d1ddcad"
dependencies = [
"serde",
]
[[package]] [[package]]
name = "bit-set" name = "bit-set"
version = "0.5.3" version = "0.5.3"
@ -871,9 +880,9 @@ checksum = "c1db59621ec70f09c5e9b597b220c7a2b43611f4710dc03ceb8748637775692c"
[[package]] [[package]]
name = "calloop" name = "calloop"
version = "0.10.3" version = "0.10.4"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5bcf530afb40e45e14440701e5e996d7fd139e84a912a4d83a8d6a0fb3e58663" checksum = "19457a0da465234abd76134a5c2a910c14bd3c5558463e4396ab9a37a328e465"
dependencies = [ dependencies = [
"log", "log",
"nix 0.25.1", "nix 0.25.1",
@ -2094,6 +2103,7 @@ name = "planet"
version = "0.3.1" version = "0.3.1"
dependencies = [ dependencies = [
"bevy", "bevy",
"bincode",
"crossbeam-channel", "crossbeam-channel",
"rand", "rand",
"serde", "serde",
@ -2305,18 +2315,18 @@ checksum = "d29ab0c6d3fc0ee92fe66e2d99f700eab17a8d57d1c1d3b748380fb20baa78cd"
[[package]] [[package]]
name = "serde" name = "serde"
version = "1.0.148" version = "1.0.149"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e53f64bb4ba0191d6d0676e1b141ca55047d83b74f5607e6d8eb88126c52c2dc" checksum = "256b9932320c590e707b94576e3cc1f7c9024d0ee6612dfbcf1cb106cbe8e055"
dependencies = [ dependencies = [
"serde_derive", "serde_derive",
] ]
[[package]] [[package]]
name = "serde_derive" name = "serde_derive"
version = "1.0.148" version = "1.0.149"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a55492425aa53521babf6137309e7d34c20bbfbbfcfe2c7f3a047fd1f6b92c0c" checksum = "b4eae9b04cbffdfd550eb462ed33bc6a1b68c935127d008b27444d08380f94e4"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",
@ -2596,9 +2606,9 @@ checksum = "375812fa44dab6df41c195cd2f7fecb488f6c09fbaafb62807488cefab642bff"
[[package]] [[package]]
name = "typenum" name = "typenum"
version = "1.15.0" version = "1.16.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dcf81ac59edc17cc8697ff311e8f5ef2d99fcbd9817b34cec66f90b6c3dfd987" checksum = "497961ef93d974e23eb6f433eb5fe1b7930b659f06d12dec6fc44a8f554c0bba"
[[package]] [[package]]
name = "unicode-ident" name = "unicode-ident"

View file

@ -1,18 +1,18 @@
#!/bin/env /bin/sh #!/bin/env /bin/sh
echo "Debug-build with features: minimal" echo "Debug-build with features: minimal"
cargo build --no-default-features --features= && cargo build -j 6 --no-default-features --features= &&
echo "Debug-build with features: logging" && echo "Debug-build with features: logging" &&
cargo build --no-default-features --features=logging && cargo build -j 6 --no-default-features --features=logging &&
echo "Debug-build with features: render" && echo "Debug-build with features: render" &&
cargo build --no-default-features --features=render && cargo build -j 6 --no-default-features --features=render &&
echo "Debug-build with features: logging render" && echo "Debug-build with features: logging render" &&
cargo build --no-default-features --features="logging,render" && cargo build -j 6 --no-default-features --features="logging,render" &&
echo "Release-build with features: minimal" echo "Release-build with features: minimal"
cargo build --release --no-default-features --features= && cargo build -j 6 --release --no-default-features --features= &&
echo "Release-build with features: logging" && echo "Release-build with features: logging" &&
cargo build --release --no-default-features --features=logging && cargo build -j 6 --release --no-default-features --features=logging &&
echo "Release-build with features: render" && echo "Release-build with features: render" &&
cargo build --release --no-default-features --features=render && cargo build -j 6 --release --no-default-features --features=render &&
echo "Release-build with features: logging render" && echo "Release-build with features: logging render" &&
cargo build --release --no-default-features --features="logging,render" && cargo build -j 6 --release --no-default-features --features="logging,render" &&
echo "Done!" echo "Done!"

View file

@ -23,6 +23,9 @@ version = "1.0"
default-features = false default-features = false
features = ["derive"] features = ["derive"]
[dependencies.bincode]
version = "1.3.3"
[dependencies.crossbeam-channel] [dependencies.crossbeam-channel]
version = "0.5.6" version = "0.5.6"
default-features = false default-features = false

View file

@ -1,7 +1,17 @@
use serde::{Deserialize, Serialize}; use {
crate::World,
core::hash::Hash,
serde::{Deserialize, Serialize},
};
#[derive(Debug, Clone, Serialize, Deserialize, Default)] #[derive(Debug, Clone, Copy, Serialize, Deserialize, Default, Eq, PartialEq, Hash)]
pub struct HumanGroup { pub struct HumanGroup {
pub id: u32, pub id: u32,
pub population: u32, pub population: u32,
} }
impl HumanGroup {
pub fn update(&self, _world: &World) {
// TODO: Anything
}
}

View file

@ -1,2 +1,2 @@
// pub mod terrain_cell; pub mod terrain_cell;
pub mod world; pub mod world;

View file

@ -1,13 +1,15 @@
use { use {
crate::TerrainCell, crate::{HumanGroup, TerrainCell},
bevy::prelude::default, bevy::prelude::{debug, default},
serde::{ serde::{
de::{Error, MapAccess, SeqAccess, Visitor}, de::{Error, MapAccess, SeqAccess, Visitor},
ser::SerializeStruct,
Deserialize, Deserialize,
Serialize,
}, },
std::{ std::{
fmt::{self, Formatter}, fmt::{self, Formatter},
sync::Weak, sync::Arc,
}, },
}; };
@ -24,6 +26,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
Temperature, Temperature,
LocalIteration, LocalIteration,
BiomePresences, BiomePresences,
Height,
Width,
HumanGroups,
} }
struct TerrainCellVisitor; struct TerrainCellVisitor;
@ -39,25 +44,48 @@ impl<'de> Deserialize<'de> for TerrainCell {
where where
V: SeqAccess<'de>, V: SeqAccess<'de>,
{ {
std::mem::transmute::<u128>(seq);
let mut length = 0;
let altitude = seq let altitude = seq
.next_element()? .next_element()?
.ok_or_else(|| Error::invalid_length(0, &self))?; .ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let rainfall = seq let rainfall = seq
.next_element()? .next_element()?
.ok_or_else(|| Error::invalid_length(1, &self))?; .ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let temperature = seq let temperature = seq
.next_element()? .next_element()?
.ok_or_else(|| Error::invalid_length(2, &self))?; .ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let local_iteration = seq let local_iteration = seq
.next_element()? .next_element()?
.ok_or_else(|| Error::invalid_length(3, &self))?; .ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let biome_presences = seq let biome_presences = seq
.next_element()? .next_element()?
.ok_or_else(|| Error::invalid_length(4, &self))?; .ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let height = seq
.next_element()?
.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let width = seq
.next_element()?
.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
length += 1;
let human_groups = seq
.next_element::<Vec<HumanGroup>>()?
.ok_or_else(|| panic!("Invalid length {length}, expected 8"))?;
// length += 1;
Ok(TerrainCell { Ok(TerrainCell {
altitude, altitude,
@ -67,6 +95,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
biome_presences, biome_presences,
x: default(), x: default(),
y: default(), y: default(),
human_groups: human_groups.iter().map(|group| Arc::new(*group)).collect(),
height,
width,
}) })
} }
@ -79,6 +110,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
let mut temperature = None; let mut temperature = None;
let mut local_iteration = None; let mut local_iteration = None;
let mut biome_presences = None; let mut biome_presences = None;
let mut height = None;
let mut width = None;
let mut human_groups: Option<Vec<HumanGroup>> = None;
while let Some(key) = map.next_key()? { while let Some(key) = map.next_key()? {
match key { match key {
@ -112,6 +146,24 @@ impl<'de> Deserialize<'de> for TerrainCell {
} }
biome_presences = Some(map.next_value()?); biome_presences = Some(map.next_value()?);
}, },
Field::Height => {
if height.is_some() {
return Err(Error::duplicate_field("height"));
}
height = Some(map.next_value()?);
},
Field::Width => {
if width.is_some() {
return Err(Error::duplicate_field("width"));
}
width = Some(map.next_value()?);
},
Field::HumanGroups => {
if human_groups.is_some() {
return Err(Error::duplicate_field("human_groups"));
}
human_groups = Some(map.next_value()?);
},
} }
} }
@ -122,6 +174,10 @@ impl<'de> Deserialize<'de> for TerrainCell {
local_iteration.ok_or_else(|| Error::missing_field("local_iteration"))?; local_iteration.ok_or_else(|| Error::missing_field("local_iteration"))?;
let biome_presences = let biome_presences =
biome_presences.ok_or_else(|| Error::missing_field("biome_presences"))?; biome_presences.ok_or_else(|| Error::missing_field("biome_presences"))?;
let height = height.ok_or_else(|| Error::missing_field("height"))?;
let width = width.ok_or_else(|| Error::missing_field("width"))?;
let human_groups =
human_groups.ok_or_else(|| Error::missing_field("human_groups"))?;
Ok(TerrainCell { Ok(TerrainCell {
altitude, altitude,
@ -131,6 +187,9 @@ impl<'de> Deserialize<'de> for TerrainCell {
biome_presences, biome_presences,
x: default(), x: default(),
y: default(), y: default(),
human_groups: human_groups.iter().map(|group| Arc::new(*group)).collect(),
height,
width,
}) })
} }
} }
@ -146,3 +205,43 @@ impl<'de> Deserialize<'de> for TerrainCell {
deserializer.deserialize_struct("TerrainCell", FIELDS, TerrainCellVisitor) deserializer.deserialize_struct("TerrainCell", FIELDS, TerrainCellVisitor)
} }
} }
impl Serialize for TerrainCell {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
let TerrainCell {
altitude,
rainfall,
temperature,
x: _x,
y: _y,
local_iteration,
biome_presences,
human_groups,
height,
width,
} = self;
let human_groups = &human_groups
.iter()
.map(|group_arc| **group_arc)
.collect::<Vec<_>>();
let mut serialized_struct = serializer.serialize_struct(stringify!(TerrainCell), 10)?;
serialized_struct.serialize_field(stringify!(altitude), altitude)?;
serialized_struct.serialize_field(stringify!(rainfall), rainfall)?;
serialized_struct.serialize_field(stringify!(temperature), temperature)?;
// #[skip]
// serialized_struct.serialize_field(stringify!(x), x)?;
// #[skip]
// serialized_struct.serialize_field(stringify!(y), y)?;
serialized_struct.serialize_field(stringify!(local_iteration), local_iteration)?;
serialized_struct.serialize_field(stringify!(biome_presences), biome_presences)?;
serialized_struct.serialize_field(stringify!(human_groups), human_groups)?;
serialized_struct.serialize_field(stringify!(height), height)?;
serialized_struct.serialize_field(stringify!(width), width)?;
serialized_struct.end()
}
}

View file

@ -1,6 +1,6 @@
use { use {
crate::{TerrainCell, World}, crate::{TerrainCell, World},
bevy::prelude::debug, bevy::{prelude::debug, utils::default},
rand::{rngs::StdRng, SeedableRng}, rand::{rngs::StdRng, SeedableRng},
serde::{ serde::{
de::{Error, MapAccess, SeqAccess, Visitor}, de::{Error, MapAccess, SeqAccess, Visitor},
@ -137,6 +137,7 @@ impl<'de> Deserialize<'de> for World {
rng: StdRng::seed_from_u64(seed as u64), rng: StdRng::seed_from_u64(seed as u64),
iteration, iteration,
human_groups_to_update: default(),
}; };
{ {
let mut y = 0; let mut y = 0;
@ -219,10 +220,10 @@ impl<'de> Deserialize<'de> for World {
let mut terrain: Vec<Vec<TerrainCell>> = let mut terrain: Vec<Vec<TerrainCell>> =
terrain.ok_or_else(|| Error::missing_field("terrain"))?; terrain.ok_or_else(|| Error::missing_field("terrain"))?;
for x in 0..width as usize { for x in 0..width as u32 {
for y in 0..height as usize { for y in 0..height as u32 {
terrain[y][x].x = x; terrain[y as usize][x as usize].x = x;
terrain[y][x].y = y; terrain[y as usize][x as usize].y = y;
} }
} }
@ -279,6 +280,7 @@ impl<'de> Deserialize<'de> for World {
rng: StdRng::seed_from_u64(seed as u64), rng: StdRng::seed_from_u64(seed as u64),
iteration, iteration,
human_groups_to_update: default(),
}; };
{ {
let mut y = 0; let mut y = 0;

View file

@ -1,22 +1,23 @@
use { use {
crate::{perlin, BiomeType, HumanGroup, World}, crate::{perlin, BiomeType, HumanGroup, World},
serde::{Deserialize, Serialize}, std::sync::Arc,
}; };
#[derive(Debug, Clone, Default, Deserialize, Serialize)] #[derive(Debug, Clone, Default)]
pub struct TerrainCell { pub struct TerrainCell {
pub altitude: f32, pub altitude: f32,
pub rainfall: f32, pub rainfall: f32,
pub temperature: f32, pub temperature: f32,
#[serde(skip)] pub x: u32,
pub x: usize, pub y: u32,
#[serde(skip)] pub local_iteration: u64,
pub y: usize,
pub local_iteration: usize,
pub biome_presences: Vec<(BiomeType, f32)>, pub biome_presences: Vec<(BiomeType, f32)>,
pub human_groups: Vec<HumanGroup>, pub human_groups: Vec<Arc<HumanGroup>>,
pub height: f32,
pub width: f32,
} }
impl TerrainCell { impl TerrainCell {
@ -36,15 +37,15 @@ impl TerrainCell {
self.get_next_local_random_int(world) as f32 / perlin::MAX_PERMUTATION_VALUE as f32 self.get_next_local_random_int(world) as f32 / perlin::MAX_PERMUTATION_VALUE as f32
} }
pub fn biome_presence(&self, biome: BiomeType) -> f32 { pub fn biome_presence(&self, biome: BiomeType) -> Option<f32> {
if let Some(presence) = self if let Some(presence) = self
.biome_presences .biome_presences
.iter() .iter()
.find(|biome_presence| biome_presence.0 == biome) .find(|biome_presence| biome_presence.0 == biome)
{ {
presence.1 Some(presence.1)
} else { } else {
0.0 None
} }
} }
} }

View file

@ -10,6 +10,7 @@ use {
perlin, perlin,
BiomeStats, BiomeStats,
BiomeType, BiomeType,
HumanGroup,
TerrainCell, TerrainCell,
}, },
bevy::{ bevy::{
@ -20,11 +21,12 @@ use {
}, },
crossbeam_channel::Sender, crossbeam_channel::Sender,
rand::{rngs::StdRng, Rng, SeedableRng}, rand::{rngs::StdRng, Rng, SeedableRng},
serde::{Deserialize, Serialize}, serde::Serialize,
std::{ std::{
error::Error, error::Error,
f32::consts::{PI, TAU}, f32::consts::{PI, TAU},
fmt::{Debug, Display}, fmt::{Debug, Display},
sync::{Arc, Weak},
}, },
}; };
@ -91,6 +93,9 @@ pub struct World {
#[serde(skip)] #[serde(skip)]
pub rng: StdRng, pub rng: StdRng,
pub iteration: usize, pub iteration: usize,
#[serde(skip)]
pub human_groups_to_update: Vec<Weak<HumanGroup>>,
} }
impl World { impl World {
@ -114,7 +119,7 @@ impl World {
#[must_use] #[must_use]
#[inline(always)] #[inline(always)]
pub fn cell_max_widht(&self) -> f32 { pub fn cell_max_width(&self) -> f32 {
self.width as f32 / World::CIRCUMFERENCE as f32 self.width as f32 / World::CIRCUMFERENCE as f32
} }
@ -134,25 +139,7 @@ impl World {
min_temperature: World::MAX_TEMPERATURE, min_temperature: World::MAX_TEMPERATURE,
rng: StdRng::seed_from_u64(seed as u64), rng: StdRng::seed_from_u64(seed as u64),
iteration: 0, iteration: 0,
} human_groups_to_update: default(),
}
pub fn async_new(width: u32, height: u32, seed: u32) -> World {
World {
width,
height,
seed,
terrain: vec![vec![default(); width.try_into().unwrap()]; height.try_into().unwrap()],
continent_offsets: [default(); World::NUM_CONTINENTS as usize],
continent_sizes: [default(); World::NUM_CONTINENTS as usize],
max_altitude: World::MIN_ALTITUDE,
min_altitude: World::MAX_ALTITUDE,
max_rainfall: World::MIN_RAINFALL,
min_rainfall: World::MAX_RAINFALL,
max_temperature: World::MIN_TEMPERATURE,
min_temperature: World::MAX_TEMPERATURE,
rng: StdRng::seed_from_u64(seed as u64),
iteration: 0,
} }
} }
@ -176,6 +163,9 @@ impl World {
send_progress(progress_sender, 0.0, "Generating biomes"); send_progress(progress_sender, 0.0, "Generating biomes");
self.generate_biomes(progress_sender); self.generate_biomes(progress_sender);
send_progress(progress_sender, 0.0, "Populating world");
self.set_initial_human_groups(progress_sender);
Ok(()) Ok(())
} }
@ -419,8 +409,10 @@ impl World {
self.min_altitude = altitude; self.min_altitude = altitude;
} }
self.terrain[y][x].x = x; self.terrain[y][x].x = x as u32;
self.terrain[y][x].y = y; self.terrain[y][x].y = y as u32;
self.terrain[y][x].height = f32::sin(alpha) * self.cell_max_width();
self.terrain[y][x].width = self.cell_max_width();
} }
} }
info!("Done generating altitude"); info!("Done generating altitude");
@ -502,10 +494,10 @@ impl World {
let latitude_modifier_2 = f32::cos(latitude_factor); let latitude_modifier_2 = f32::cos(latitude_factor);
let offset_cell_x_1 = let offset_cell_x_1 =
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 20.0) as usize) (width + x + f32::floor(latitude_modifier_2 * width as f32 / 40.0) as usize)
% width; % width;
let offset_cell_x_2 = let offset_cell_x_2 =
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 15.0) as usize) (width + x + f32::floor(latitude_modifier_2 * width as f32 / 20.0) as usize)
% width; % width;
let offset_cell_x_3 = let offset_cell_x_3 =
(width + x + f32::floor(latitude_modifier_2 * width as f32 / 10.0) as usize) (width + x + f32::floor(latitude_modifier_2 * width as f32 / 10.0) as usize)
@ -540,7 +532,7 @@ impl World {
- (offset_altitude_3 * 0.5) - (offset_altitude_3 * 0.5)
- (offset_altitude_4 * 0.4) - (offset_altitude_4 * 0.4)
- (offset_altitude_5 * 0.5) - (offset_altitude_5 * 0.5)
+ (World::MAX_ALTITUDE * 0.18 * random_noise_2) + (World::MAX_ALTITUDE * 0.17 * random_noise_2)
- (altitude_value * 0.25)) - (altitude_value * 0.25))
/ World::MAX_ALTITUDE; / World::MAX_ALTITUDE;
@ -734,9 +726,12 @@ impl World {
} }
#[must_use] #[must_use]
pub fn cell_neighbors(&self, x: usize, y: usize) -> HashMap<CompassDirection, &TerrainCell> { pub fn cell_neighbors(&self, x: u32, y: u32) -> HashMap<CompassDirection, &TerrainCell> {
let mut neighbors = HashMap::new(); let mut neighbors = HashMap::new();
let x = x as usize;
let y = y as usize;
let height = self.height as usize; let height = self.height as usize;
let width = self.width as usize; let width = self.width as usize;
@ -910,6 +905,63 @@ impl World {
} }
return false; return false;
} }
fn set_initial_human_groups(&mut self, progress_sender: &Sender<(f32, String)>) -> () {
const MAX_GROUPS: u8 = 5;
const MINIMUM_PRESENCE: f32 = 0.1;
let mut placed_groups = 0;
let mut tries = 0;
while placed_groups < MAX_GROUPS {
tries += 1;
send_progress(
progress_sender,
placed_groups as f32 / MAX_GROUPS as f32,
format!("Placing initial population: {placed_groups}/{MAX_GROUPS} (try #{tries})"),
);
let x = self.rng.gen_range(0..self.width as usize);
let y = self.rng.gen_range(0..self.height as usize);
let grassland_presence = self.terrain[y][x].biome_presence(BiomeType::Grassland);
match grassland_presence {
Some(presence) => {
if presence < MINIMUM_PRESENCE {
continue;
}
},
None => continue,
}
let new_human_group = Arc::new(HumanGroup {
id: placed_groups as u32,
population: 1000,
});
self.human_groups_to_update
.push(Arc::<HumanGroup>::downgrade(&new_human_group));
self.terrain[y][x].human_groups.push(new_human_group);
placed_groups += 1;
tries = 0;
}
}
pub fn iterate(&mut self) {
for group in self.human_groups_to_update.iter() {
if let Some(group) = group.upgrade() {
group.update(self);
}
}
self.human_groups_to_update.clear();
self.iteration += 1;
}
#[inline(always)]
pub fn add_human_group_to_update(&mut self, group: Weak<HumanGroup>) {
self.human_groups_to_update.push(group);
}
} }
fn send_progress<T: Into<String>>( fn send_progress<T: Into<String>>(

View file

@ -1,3 +1,5 @@
use std::io::{Write, BufReader};
use { use {
crate::{World, WorldGenError}, crate::{World, WorldGenError},
bevy::{ bevy::{
@ -12,7 +14,7 @@ use {
error::Error, error::Error,
fmt::Display, fmt::Display,
fs::File, fs::File,
io::{self, Read, Write}, io::{self, BufWriter},
path::Path, path::Path,
}, },
}; };
@ -20,7 +22,7 @@ use {
#[derive(Debug)] #[derive(Debug)]
pub enum LoadError { pub enum LoadError {
MissingSave(io::Error), MissingSave(io::Error),
InvalidSave(postcard::Error), InvalidSave(bincode::Error),
} }
impl Error for LoadError { impl Error for LoadError {
fn source(&self) -> Option<&(dyn Error + 'static)> { fn source(&self) -> Option<&(dyn Error + 'static)> {
@ -29,15 +31,8 @@ impl Error for LoadError {
LoadError::InvalidSave(error) => Some(error), LoadError::InvalidSave(error) => Some(error),
} }
} }
fn description(&self) -> &str {
"description() is deprecated; use Display"
}
fn cause(&self) -> Option<&dyn Error> {
self.source()
}
} }
impl Display for LoadError { impl Display for LoadError {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self { match self {
@ -53,7 +48,7 @@ impl Display for LoadError {
#[derive(Debug)] #[derive(Debug)]
pub enum SaveError { pub enum SaveError {
MissingWorld, MissingWorld,
SerializationError(postcard::Error), SerializationError(bincode::Error),
FailedToWrite(io::Error), FailedToWrite(io::Error),
} }
impl Error for SaveError { impl Error for SaveError {
@ -103,32 +98,31 @@ impl WorldManager {
return Err(SaveError::MissingWorld); return Err(SaveError::MissingWorld);
}; };
let serialized = match postcard::to_stdvec(world) { let save_file = match File::create(path) {
Ok(serialized) => serialized, Ok(save_file) => save_file,
Err(err) => { Err(err) => return Err(SaveError::FailedToWrite(err)),
return Err(SaveError::SerializationError(err));
},
}; };
match File::create(path).unwrap().write_all(serialized.as_slice()) { let serialized = match bincode::serialize(world) {
Ok(serialized) => serialized,
Err(err) => return Err(SaveError::SerializationError(err)),
};
match BufWriter::new(save_file).write(serialized.as_slice()) {
Ok(_) => Ok(()), Ok(_) => Ok(()),
Err(err) => Err(SaveError::FailedToWrite(err)), Err(err) => Err(SaveError::FailedToWrite(err)),
} }
} }
pub fn load_world<P: AsRef<Path>>(&mut self, path: P) -> Result<(), LoadError> { pub fn load_world<P: AsRef<Path>>(&mut self, path: P) -> Result<(), LoadError> {
let mut file = match File::open(path) { let file = match File::open(path) {
Ok(file) => file, Ok(file) => file,
Err(err) => { Err(err) => {
return Err(LoadError::MissingSave(err)); return Err(LoadError::MissingSave(err));
}, },
}; };
let mut buf = vec![];
if let Err(err) = file.read_to_end(&mut buf) { match bincode::deserialize_from(BufReader::new(file)) {
return Err(LoadError::MissingSave(err));
};
match postcard::from_bytes(buf.as_slice()) {
Ok(world) => { Ok(world) => {
self.world = Some(world); self.world = Some(world);
Ok(()) Ok(())
@ -142,6 +136,11 @@ impl WorldManager {
self.world.as_ref() self.world.as_ref()
} }
#[must_use]
pub fn get_world_mut(&mut self) -> Option<&mut World> {
self.world.as_mut()
}
pub fn set_world(&mut self, world: World) { pub fn set_world(&mut self, world: World) {
self.world = Some(world); self.world = Some(world);
} }
@ -153,7 +152,7 @@ impl WorldManager {
) -> Task<Result<World, WorldGenError>> { ) -> Task<Result<World, WorldGenError>> {
AsyncComputeTaskPool::get().spawn(async move { AsyncComputeTaskPool::get().spawn(async move {
let seed = seed.unwrap_or_else(random); let seed = seed.unwrap_or_else(random);
let mut new_world = World::async_new( let mut new_world = World::new(
WorldManager::NEW_WORLD_WIDTH, WorldManager::NEW_WORLD_WIDTH,
WorldManager::NEW_WORLD_HEIGHT, WorldManager::NEW_WORLD_HEIGHT,
seed, seed,

View file

@ -44,6 +44,9 @@ impl WindowSystem for TileInfo<'_, '_> {
.. ..
} = &world.terrain[cursor_y as usize][cursor_x as usize]; } = &world.terrain[cursor_y as usize][cursor_x as usize];
_ = ui.label("Iteration");
_ = ui.label(format!("{}", world.iteration));
ui.end_row();
_ = ui.label("Coordinates"); _ = ui.label("Coordinates");
_ = ui.label(format!("{x}:{y}")); _ = ui.label(format!("{x}:{y}"));
ui.end_row(); ui.end_row();

View file

@ -232,11 +232,11 @@ fn update_gui(world: &mut World) {
#[cfg(feature = "render")] #[cfg(feature = "render")]
fn redraw_map( fn redraw_map(
mut should_redraw: ResMut<ShouldRedraw>, mut should_redraw: ResMut<ShouldRedraw>,
world_manager: Res<WorldManager>,
mut world_renderer: ResMut<WorldRenderer>, mut world_renderer: ResMut<WorldRenderer>,
render_settings: Res<WorldRenderSettings>,
mut images: ResMut<Assets<Image>>, mut images: ResMut<Assets<Image>>,
mut map_sprite: Query<&mut Sprite>, mut map_sprite: Query<&mut Sprite>,
render_settings: Res<WorldRenderSettings>,
world_manager: Res<WorldManager>,
) { ) {
let Some(world) = world_manager.get_world() else { let Some(world) = world_manager.get_world() else {
#[cfg(feature = "logging")] #[cfg(feature = "logging")]
@ -278,6 +278,12 @@ fn redraw_map(
} }
} }
fn iterate_world(mut world_manager: ResMut<WorldManager>) {
if let Some(world) = world_manager.get_world_mut() {
world.iterate();
};
}
#[cfg(feature = "render")] #[cfg(feature = "render")]
const WORLD_SCALE: i32 = 4; const WORLD_SCALE: i32 = 4;
fn main() -> Result<(), Box<dyn std::error::Error>> { fn main() -> Result<(), Box<dyn std::error::Error>> {
@ -303,7 +309,8 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
.add_system(update_gui) .add_system(update_gui)
.add_system(update_cursor_map_position) .add_system(update_cursor_map_position)
.add_system(open_tile_info) .add_system(open_tile_info)
.add_system(redraw_map); .add_system(redraw_map)
.add_system(iterate_world);
app.add_plugins(WorldPlugins); app.add_plugins(WorldPlugins);
} }

View file

@ -39,13 +39,13 @@ impl WorldRenderSettings {
pub fn toggle_overlay(&mut self, overlay: &WorldOverlay) { pub fn toggle_overlay(&mut self, overlay: &WorldOverlay) {
if self.visible_overlays.contains(overlay) { if self.visible_overlays.contains(overlay) {
assert!( assert!(
self.visible_overlays.remove(overlay), self.visible_overlays.remove(overlay),
"Failed to remove overlay [{overlay:#?}], that shouldn't happen." "Failed to remove overlay [{overlay:#?}], that shouldn't happen."
); );
} else { } else {
assert!( assert!(
self.visible_overlays.insert(*overlay), self.visible_overlays.insert(*overlay),
"Failed to insert overlay [{overlay:#?}], that shouldn't happen." "Failed to insert overlay [{overlay:#?}], that shouldn't happen."
); );
} }
} }
@ -53,38 +53,25 @@ impl WorldRenderSettings {
#[must_use] #[must_use]
fn population_color(world: &World, cell: &TerrainCell) -> Color { fn population_color(world: &World, cell: &TerrainCell) -> Color {
let slant = world.get_slant(cell); let cell_population = cell
let altitude_difference = world.max_altitude - world.min_altitude; .human_groups
.iter()
.map(|group| group.population)
.sum::<u32>();
let slant_factor = f32::min(1.0, (4.0 + (10.0 * slant / altitude_difference)) / 5.0); if cell_population > 0 {
debug!(cell.x, cell.y, "Population present");
let altitude_factor = f32::min(1.0, (0.5 + ((cell.altitude - altitude_difference) / altitude_difference)) / 1.5);
let mut total_population = 0;
for human_group in cell.human_groups {
total_population += human_group.population;
}
let color = if total_population > 0 {
Color::GREEN Color::GREEN
} else { } else {
let color = biome_color(world, cell); let color = biome_color(world, cell);
let greyscale = (color.r() + color.g() + color.b()) / 4.5 + 0.25; let grey = color.r() + color.g() + color.b();
let r = (color.r() + grey) / 6.0;
let g = (color.g() + grey) / 6.0;
let b = (color.b() + grey) / 6.0;
color.set_r(greyscale); Color::rgb(r, g, b)
color.set_g(greyscale); }
color.set_b(greyscale);
color
};
let r = color.r() * slant_factor * altitude_factor;
let g = color.g() * slant_factor * altitude_factor;
let b = color.b() * slant_factor * altitude_factor;
Color::rgb(r, g, b)
} }
#[must_use] #[must_use]
@ -221,6 +208,7 @@ impl WorldRenderer {
WorldView::Biomes => 0, WorldView::Biomes => 0,
WorldView::Topography => 1, WorldView::Topography => 1,
WorldView::Coastlines => 2, WorldView::Coastlines => 2,
WorldView::Population => 3,
}; };
let mut overlay_num = 0; let mut overlay_num = 0;
for overlay in render_settings.visible_overlays.iter() { for overlay in render_settings.visible_overlays.iter() {
@ -292,6 +280,7 @@ impl WorldRenderer {
WorldView::Biomes => biome_color(world, cell), WorldView::Biomes => biome_color(world, cell),
WorldView::Topography => altitude_contour_color(world, cell.altitude), WorldView::Topography => altitude_contour_color(world, cell.altitude),
WorldView::Coastlines => coastline_color(world, cell), WorldView::Coastlines => coastline_color(world, cell),
WorldView::Population => population_color(world, cell),
}; };
let mut normalizer = 1.0; let mut normalizer = 1.0;