--- name: pre-release on: push: branches: - "main" jobs: compile: name: "Compilation" strategy: matrix: os: [windows-2022, ubuntu-22.04, macos-12] features: ["debug,globe_view", "globe_view", "debug,render", "render", "debug", ""] runs-on: ${{ matrix.os }} steps: - name: Checkout uses: actions/checkout@v3 - name: Install rust toolchain uses: actions-rs/toolchain@v1 with: profile: minimal toolchain: nightly override: true - name: Install wayland dependency on linux if: ${{ matrix.os == 'ubuntu-22.04' }} run: sudo apt-get install -y libwayland-dev - name: Build binary run: | cargo build --release --no-default-features --features=${{ matrix.features }} - name: Upload debug & globe_view binary (Unix) uses: actions/upload-artifact@v3 if: ${{ matrix.os != 'windows-2022' && matrix.features == 'debug,globe_view' }} with: name: worlds-rs-${{ matrix.os }}-debug-globe_view path: | target/release/worlds-sim-rust - name: Upload debug & render binary (Unix) uses: actions/upload-artifact@v3 if: ${{ matrix.os != 'windows-2022' && matrix.features == 'debug,render' }} with: name: worlds-rs-${{ matrix.os }}-debug-render path: | target/release/worlds-sim-rust - name: Upload non-debug binary (Unix) uses: actions/upload-artifact@v3 if: ${{ matrix.os != 'windows-2022' && !contains(matrix.features, ',') && matrix.features != '' }} with: name: worlds-rs-${{ matrix.os }}-${{ matrix.features }} path: | target/release/worlds-sim-rust - name: Upload basic binary (Unix) uses: actions/upload-artifact@v3 if: ${{ matrix.os != 'windows-2022' && matrix.features == '' }} with: name: worlds-rs-${{ matrix.os }}-minimal path: | target/release/worlds-sim-rust - name: Upload debug & globe_view binary (Windows) uses: actions/upload-artifact@v3 if: ${{ matrix.os == 'windows-2022' && matrix.features == 'debug,globe_view' }} with: name: worlds-rs-${{ matrix.os }}-debug-globe_view path: | target/release/worlds-sim-rust.exe - name: Upload debug & render binary (Windows) uses: actions/upload-artifact@v3 if: ${{ matrix.os == 'windows-2022' && matrix.features == 'debug,render' }} with: name: worlds-rs-${{ matrix.os }}-debug-render path: | target/release/worlds-sim-rust.exe - name: Upload non-debug binary (Windows) uses: actions/upload-artifact@v3 if: ${{ matrix.os == 'windows-2022' && !contains(matrix.features, ',') && matrix.features != '' }} with: name: worlds-rs-${{ matrix.os }}-${{ matrix.features }} path: | target/release/worlds-sim-rust.exe - name: Upload basic binary (Windows) uses: actions/upload-artifact@v3 if: ${{ matrix.os == 'windows-2022' && matrix.features == '' }} with: name: worlds-rs-${{ matrix.os }}-minimal path: | target/release/worlds-sim-rust.exe create-tag: name: "Create tag" runs-on: ubuntu-22.04 needs: [compile] steps: - uses: actions/checkout@v3 - uses: rickstaa/action-create-tag@v1 with: tag: latest message: "Latest pre-release" force_push_tag: true create-release: name: "Create release" runs-on: ubuntu-22.04 needs: [compile, create-tag] steps: - uses: actions/download-artifact@v3 with: path: /tmp/downloads/ - name: Create packaged files run: | cd /tmp/downloads/ for dir in */; do echo "creating $(pwd)/${dir%/}.zip" ( cd "$dir" && zip -9 -r ../"${dir%/}".zip . ) echo "created $(pwd)/${dir%/}.zip" file "$(pwd)/${dir%/}.zip" done cd - - name: List all artifact files run: ls -la --color=auto /tmp/downloads/*.zip - uses: actions/checkout@v3 - name: Upload binaries uses: marvinpinto/action-automatic-releases@v1.2.1 with: repo_token: "${{ secrets.GITHUB_TOKEN }}" title: "Latest build" prerelease: true files: | /tmp/downloads/*.zip automatic_release_tag: latest