rimworld-mod-template/Source/Mod.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net472</TargetFramework>
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<PlatformTarget>x64</PlatformTarget>
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<!-- Modify [RootNamespace], [AssemblyName], [OutputPath] according to your needs -->
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<RootNamespace>Template</RootNamespace>
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<AssemblyName>Template</AssemblyName>
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<OutputPath>../1.1/Assemblies</OutputPath>
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<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<!-- Generated by the MSBuild WriteCodeFragment class. -->
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</PropertyGroup>
<ItemGroup>
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<Reference Include="../../../RimWorldWin64_Data/Managed/*.dll">
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<Private>False</Private>
</Reference>
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<!-- HARMONY!
<Reference Include="../../Harmony/v1.1/Assemblies/0Harmony.dll">
<Private>False</Private>
</Reference>
-->
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</ItemGroup>
</Project>