Add initial Shark
only init function that sets title
This commit is contained in:
parent
0d569904a0
commit
4bf5ca8d3f
4 changed files with 81 additions and 2 deletions
|
@ -1,7 +1,10 @@
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import Footer from "./components/Footer.svelte";
|
import Footer from "./components/Footer.svelte";
|
||||||
import Header from "./components/Header.svelte";
|
import Header from "./components/Header.svelte";
|
||||||
import Wrapper from "./components/WrappFooter.svelte";
|
import Wrapper from "./components/Wrapper.svelte";
|
||||||
|
import { SharkGame } from "./shark";
|
||||||
|
|
||||||
|
SharkGame.init();
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<Header />
|
<Header />
|
||||||
|
|
|
@ -1,4 +1,6 @@
|
||||||
<script>
|
<script lang="ts">
|
||||||
|
import { SharkGame } from "../shark";
|
||||||
|
|
||||||
const discordLink = "https://discord.gg/eYqApFkFPY";
|
const discordLink = "https://discord.gg/eYqApFkFPY";
|
||||||
|
|
||||||
const mainHeaderButtons = {
|
const mainHeaderButtons = {
|
||||||
|
@ -35,12 +37,17 @@
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
|
<svelte:head>
|
||||||
|
<title>{SharkGame.title}</title>
|
||||||
|
</svelte:head>
|
||||||
|
|
||||||
<header>
|
<header>
|
||||||
<ul id="main-header-buttons">
|
<ul id="main-header-buttons">
|
||||||
{#each Object.entries(mainHeaderButtons) as [name, onClick]}
|
{#each Object.entries(mainHeaderButtons) as [name, onClick]}
|
||||||
<li><a on:click={onClick} href={"javascript:;"}>{name}</a></li>
|
<li><a on:click={onClick} href={"javascript:;"}>{name}</a></li>
|
||||||
{/each}
|
{/each}
|
||||||
</ul>
|
</ul>
|
||||||
|
{SharkGame.title}
|
||||||
<ul id="other-header-buttons">
|
<ul id="other-header-buttons">
|
||||||
{#each Object.entries(otherHeaderButtons) as [name, onClick]}
|
{#each Object.entries(otherHeaderButtons) as [name, onClick]}
|
||||||
<li>
|
<li>
|
||||||
|
|
7
src/shark/StaticClass.ts
Normal file
7
src/shark/StaticClass.ts
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
export class StaticClass {
|
||||||
|
constructor() {
|
||||||
|
if (this instanceof StaticClass) {
|
||||||
|
throw new Error("A static class cannot be instantiated");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
62
src/shark/index.ts
Normal file
62
src/shark/index.ts
Normal file
|
@ -0,0 +1,62 @@
|
||||||
|
import { StaticClass } from "./StaticClass";
|
||||||
|
|
||||||
|
export class SharkGame extends StaticClass {
|
||||||
|
static readonly #GAME_NAMES = [
|
||||||
|
"Five Seconds A Shark",
|
||||||
|
"Next Shark Game",
|
||||||
|
"Next Shark Game: Barkfest",
|
||||||
|
"Sharky Clicker",
|
||||||
|
"Weird Oceans",
|
||||||
|
"You Have To Name The Shark Game",
|
||||||
|
"Shark A Lark",
|
||||||
|
"Bark Shark",
|
||||||
|
"Fin Idle",
|
||||||
|
"Ray of Dreams",
|
||||||
|
"Shark Saver",
|
||||||
|
"Shoal Sharker",
|
||||||
|
"Shark Souls",
|
||||||
|
"Saucy Sharks",
|
||||||
|
"Sharkfall",
|
||||||
|
"Heart of Sharkness",
|
||||||
|
"Sharks and Recreation",
|
||||||
|
"Alone in the Shark",
|
||||||
|
"Sharkpocalypse",
|
||||||
|
"Shark of Darkness",
|
||||||
|
"Strange Oceans",
|
||||||
|
"A New Frontier",
|
||||||
|
"Lobster's Paradise",
|
||||||
|
"Revenge of the Crabs",
|
||||||
|
"Shark Box",
|
||||||
|
"Dolphin Heroes",
|
||||||
|
"Maws",
|
||||||
|
"Sharky's Strange Crusade: Part 6",
|
||||||
|
"Sailor Crab",
|
||||||
|
"League of Lobsters",
|
||||||
|
"Eel Team Six",
|
||||||
|
"Dungeons And Dolphins",
|
||||||
|
"Gameshark",
|
||||||
|
"Sharkiplier Plays",
|
||||||
|
"Five Nights in Frigid",
|
||||||
|
"The Shark of Wall Street",
|
||||||
|
":the shark game:",
|
||||||
|
"Sharkware Edition",
|
||||||
|
"Help Wanted",
|
||||||
|
"NOT FINISHED",
|
||||||
|
"Deluxe",
|
||||||
|
"doo doo do-do do-do",
|
||||||
|
"DUNGEONS",
|
||||||
|
"The Adventure Continues",
|
||||||
|
"To Be Continued",
|
||||||
|
"what the crab doin",
|
||||||
|
] as const;
|
||||||
|
|
||||||
|
static title: string;
|
||||||
|
static init(): void {
|
||||||
|
SharkGame.title =
|
||||||
|
SharkGame.#GAME_NAMES[
|
||||||
|
Math.floor(Math.random() * SharkGame.#GAME_NAMES.length)
|
||||||
|
];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.SharkGame = SharkGame;
|
Reference in a new issue