SharkGame rewrite in svelte https://rewrite.shark.tobot.dev/
This repository has been archived on 2021-11-08. You can view files and clone it, but cannot push or open issues or pull requests.
Find a file
Tobias Berger 06d15539d3
All checks were successful
continuous-integration/drone Build is passing
Add node anchor to .drone.yml
Partially to remove some repetetetetition, but also so I know they exist.
2021-11-08 11:37:45 +01:00
.vscode Initial commit 2021-09-26 17:52:32 +02:00
public WebP shmol 2021-11-02 13:13:37 +01:00
src Move LZString out of shark folder, use UTF16 instead of Base64 2021-11-03 14:44:01 +01:00
.drone.yml Add node anchor to .drone.yml 2021-11-08 11:37:45 +01:00
.eslintrc.cjs I made a grave mistake in not committing some of these things separately 2021-11-03 12:42:57 +01:00
.gitignore Parallelize build script some more 2021-10-14 12:54:04 +02:00
.mailmap mailmap 2021-09-30 13:38:52 +02:00
.prettierrc Change prettier config 2021-09-30 21:26:11 +02:00
package.json Update dependencies 2021-11-02 12:36:35 +01:00
pwa.rollup.config.mjs Fix pwa build config 2021-10-14 13:22:00 +02:00
README.md Update README and make discord open in new tab 2021-09-27 19:33:07 +02:00
rollup.config.mjs I guess that's a fix 2021-11-02 12:38:34 +01:00
tsconfig.json rename check script to type-check (yarn check is already a command) 2021-10-14 13:09:57 +02:00
yarn.lock Update dependencies 2021-11-02 12:36:35 +01:00

Shark Game

The original Shark Game is a web game written in HTML, CSS and JavaScript by Cirrial.
It is a game belonging to the "idle" or "incremental" genre. It does not require constant player attention, and can progress while the player does other things before returning to it. This isn't in any way a new or pioneering concept - a lot of people have probably heard of Candy Box or A Dark Room, or the more popular contemporary Cookie Clicker.

Development Plan

Cirrial originally developed this game for Seamergency 2014, but continued to develop it afterward. It quickly became a niche favorite among idle game enthusiasts. After a string of updates, Cirrial dropped development in mid-2015. The final version is v0.71.

While the game is in a more-than-playable state, it remains unfinished. So now there's a mod trying to remedy this.

That Mod is still based on the old source, and can thus be a bit unweildy.
This project aims to rewrite the game from the ground up in a more managable format by way of svelte. Svelte was chosen because I already did react and wanted to try something else.

Contributions welcome.