Rename Message.message to .content
This commit is contained in:
parent
c034612a35
commit
619d5bbae1
2 changed files with 6 additions and 6 deletions
|
@ -10,17 +10,17 @@ export enum MessageType {
|
||||||
export class Message {
|
export class Message {
|
||||||
static even = true;
|
static even = true;
|
||||||
isEven: boolean;
|
isEven: boolean;
|
||||||
message: string;
|
content: string;
|
||||||
type: MessageType;
|
type: MessageType;
|
||||||
|
|
||||||
constructor(message: string, type: MessageType = MessageType.message) {
|
constructor(message: string, type: MessageType = MessageType.message) {
|
||||||
this.message = message;
|
this.content = message;
|
||||||
this.isEven = Message.even;
|
this.isEven = Message.even;
|
||||||
this.type = type;
|
this.type = type;
|
||||||
Message.even = !Message.even;
|
Message.even = !Message.even;
|
||||||
}
|
}
|
||||||
|
|
||||||
toString(): string {
|
toString(): string {
|
||||||
return this.message;
|
return this.content;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,7 +10,7 @@ type Version0Save = typeof __EMPTY_OBJECT;
|
||||||
type Version1Save = Version0Save & {
|
type Version1Save = Version0Save & {
|
||||||
version: 1;
|
version: 1;
|
||||||
messages: {
|
messages: {
|
||||||
message: string;
|
content: string;
|
||||||
type: MessageType;
|
type: MessageType;
|
||||||
}[];
|
}[];
|
||||||
selectedTab: keyof typeof TabHandler["AllTabs"];
|
selectedTab: keyof typeof TabHandler["AllTabs"];
|
||||||
|
@ -72,7 +72,7 @@ export class SaveHandler extends StaticClass {
|
||||||
settings: saveSettings,
|
settings: saveSettings,
|
||||||
messages: messages.map((message) => {
|
messages: messages.map((message) => {
|
||||||
return {
|
return {
|
||||||
message: message.message,
|
content: message.content,
|
||||||
type: message.type,
|
type: message.type,
|
||||||
};
|
};
|
||||||
}),
|
}),
|
||||||
|
@ -120,7 +120,7 @@ export class SaveHandler extends StaticClass {
|
||||||
game.Log.reset();
|
game.Log.reset();
|
||||||
|
|
||||||
fullSave.messages.forEach((message) => {
|
fullSave.messages.forEach((message) => {
|
||||||
game.Log.addMessage(message.message, message.type);
|
game.Log.addMessage(message.content, message.type);
|
||||||
});
|
});
|
||||||
game.TabHandler.currentTab = game.TabHandler.AllTabs[fullSave.selectedTab];
|
game.TabHandler.currentTab = game.TabHandler.AllTabs[fullSave.selectedTab];
|
||||||
|
|
||||||
|
|
Reference in a new issue