Light cleanup
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parent
c4d561ab50
commit
a385305127
4 changed files with 15 additions and 20 deletions
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@ -1,8 +1,8 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- Welcome to a shark. I hope you enjoy this aquatic organism. -->
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<meta charset="utf-8" />
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<!-- Welcome to a shark. I hope you enjoy this aquatic organism. -->
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<meta name="viewport" content="width=device-width,initial-scale=1" />
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<meta property="og:title" itemprop="name" content="Shark Game" />
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@ -51,7 +51,7 @@
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/>
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<link rel="stylesheet" type="text/css" href="./build/bundle.css" />
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<script defer src="./build/bundle.js"></script>
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<script defer type="module" src="./build/bundle.js"></script>
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</head>
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<body>
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<noscript>
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@ -52,12 +52,9 @@
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{#each Object.entries(otherHeaderButtons) as [name, onClick]}
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<li>
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{#if name === "discord"}
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<a href={discordLink} target="_blank">{name}</a>
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<a href={discordLink} rel="noopener" target="_blank">{name}</a>
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{:else}
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<a
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on:click={name === "discord" ? undefined : onClick}
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href={name === "discord" ? discordLink : "javascript:;"}>{name}</a
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>
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<a on:click={onClick} href={"javascript:;"}>{name}</a>
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{/if}
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</li>
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{/each}
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@ -80,6 +77,8 @@
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pointer-events: none;
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border-bottom: 1px solid var(--color-darker);
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> span {
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font-weight: bold;
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}
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@ -38,16 +38,6 @@
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addMessage("message" + $messages.length);
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}}>Add Message</button
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>
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<button
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on:click={() => {
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addMessage("message".repeat(100) + $messages.length);
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}}>Add Long Message</button
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>
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<button
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on:click={() => {
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addMessage("message ".repeat(100) + $messages.length);
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}}>Add Long Message (spaced)</button
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>
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<button
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on:click={() => {
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addMessage("warn" + $messages.length, MessageType.warning);
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@ -59,12 +49,14 @@
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}}>Add Error</button
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>
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<button on:click={resetMessages}>Clear log</button>
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<ol>
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<ol id="message-log">
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{#each displayMessages as message, i (message)}
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{#if i < logLength}
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<li
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transition:slide={{ easing: expoOut }}
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class={(message.isEven ? "even" : "odd") + " " + message.type}
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class:even={message.isEven}
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class:odd={!message.isEven}
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class={message.type}
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>
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{message}
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</li>
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@ -16,7 +16,11 @@
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</tr>
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{#if !collapsed}
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{#each resources as [resourceName, resource], index}
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<tr transition:fade class={index % 2 === 0 ? "even" : "odd"}>
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<tr
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transition:fade
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class:even={index % 2 === 0}
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class:odd={index % 2 === 1}
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>
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<td colspan="2">{resourceName}</td>
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<td>{resource.amount}</td>
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<td>{Math.round(100 * (resource.change + Number.EPSILON)) / 100}/s</td>
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