Add save reset

This commit is contained in:
Tobias Berger 2021-10-02 20:56:40 +02:00
parent 066ed07316
commit b90b397cef
8 changed files with 55 additions and 6 deletions

View file

@ -4,7 +4,7 @@
import Wrapper from "./components/Wrapper.svelte";
import { SharkGame } from "./shark/SharkGame";
import { Modals, closeModal } from "svelte-modals";
import { Modals, closeAllModals } from "svelte-modals";
import { onDestroy, onMount } from "svelte";
import type { Unsubscriber } from "svelte/store";
@ -28,7 +28,7 @@
function handleKeyUp(event: KeyboardEvent) {
if (event.key === "Escape") {
closeModal();
closeAllModals();
}
}
</script>
@ -36,7 +36,7 @@
<svelte:body on:keyup={handleKeyUp} />
<Modals>
<div slot="backdrop" id="modal-backdrop" on:click={closeModal} />
<div slot="backdrop" id="modal-backdrop" on:click={closeAllModals} />
</Modals>
{#await SharkGame.initialize()}
Loading...

View file

@ -4,6 +4,7 @@
import SettingsModal from "./Modals/SettingsModal.svelte";
import HelpModal from "./Modals/HelpModal.svelte";
import ResetModal from "./Modals/ResetModal.svelte";
export let title: string;
export let game: typeof SharkGame;
@ -21,7 +22,7 @@
openModal(HelpModal, { discordLink }, { replace: true });
},
reset() {
console.log("reset");
openModal(ResetModal, { game }, { replace: true });
},
};
const otherHeaderButtons = {

View file

@ -0,0 +1,20 @@
<script lang="ts">
import { closeModal } from "svelte-modals";
import BaseModal from "./Modal.svelte";
export let isOpen: boolean;
export let confirm: () => void;
export let deny: () => void = closeModal;
</script>
<BaseModal {isOpen}>
<div id="confirm-modal">
<slot>Are you sure?</slot>
<div>
<button on:click={confirm}>Yes.</button>
<button on:click={deny}>No.</button>
</div>
</div>
</BaseModal>

View file

@ -1,5 +1,5 @@
<script lang="ts">
import BaseModal from "./BaseModal.svelte";
import BaseModal from "./Base/Modal.svelte";
export let isOpen: boolean;
export let discordLink: string;

View file

@ -0,0 +1,18 @@
<script lang="ts">
import { closeAllModals } from "svelte-modals";
import type { SharkGame } from "../../shark/SharkGame";
import ConfirmModal from "./Base/ConfirmModal.svelte";
export let isOpen: boolean;
export let game: typeof SharkGame;
</script>
<ConfirmModal
{isOpen}
confirm={() => {
game.SaveHandler.reset();
}}
deny={closeAllModals}>Do you want to reset your save?</ConfirmModal
>

View file

@ -1,7 +1,7 @@
<script lang="ts">
import type { Settings } from "../../shark/Settings";
import BaseModal from "./BaseModal.svelte";
import BaseModal from "./Base/Modal.svelte";
export let isOpen: boolean;

View file

@ -128,6 +128,16 @@ export class SaveHandler extends StaticClass {
console.timeEnd("Done loading");
}
static reset(): void {
const localSave = localStorage.getItem(SaveHandler.saveName);
if (localSave !== null) {
localStorage.setItem(SaveHandler.saveName + "-backup", localSave);
}
localStorage.removeItem(SaveHandler.saveName);
window.location.reload();
}
static migrators: ((save: Save) => Save)[] = [
(): Version1Save => {
const newSave = {