6a7ecc11b6
WIP
2022-12-11 22:24:17 +01:00
af05c1b761
Tweak some more, idk what else to say, not like I understand this.
...
Population is next
7d5d16bde5fd3e50bb6e5faf934db32415ef6626
149fbe66d2903c9ad4005977973ee53583b97430
a979a07249a0b0eed797ab365bc88cd7c74672e1
8a81ec053123cc2e6fd69b4b7bae6d7b39c75e63
2022-11-20 19:47:23 +01:00
cb935618b0
Tweak world generation
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3396b4a9e53be34ec2fdcc3bd24034e39937f5e0
2e566dc9ad45b80e4c94031b5be78ca6703cba45
66ce82b31d0a61a31a96ba909332069606b700ad
4f133213e787fd7d725ed8147376814b05e9694a
a282ae965bf83736f48f47cddc2fc8a799455fda
e28eb81541730277e437003005707728669ea859
4947b7be051971432f5569bfbf4e5414f7cd3532
2022-11-19 09:51:50 +01:00
7d3e97da5a
Cache rendered maps
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Plus some small tweaks
2022-11-16 13:55:30 +01:00
ecf496222e
Bump version
2022-11-15 19:51:16 +01:00
9581a5d206
Add progress bar for world generation.
...
Also remove a bunch of spammy logging
2022-11-15 19:28:29 +01:00
05ceedad82
Tidy up lifetimes and warnings
2022-11-15 12:52:34 +01:00
938eed66eb
Use postcard to save worlds instead of ron
2022-11-15 12:46:26 +01:00
9b7691d84e
More logging in world gen (with logging-feature)
2022-11-15 12:14:07 +01:00
b9e402ecf9
Don't generate world on startup
2022-11-15 10:57:21 +01:00
f65f29e6b0
Make world generation asynchronous; Update dependencies (Bevy 0.9, ayyy)
2022-11-13 21:22:42 +01:00
030f590d79
Allow passing seed to new_world
2022-11-13 13:35:20 +01:00
a58e7a2c2d
Slightly tweak world gen and rendering
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696b65f956979962f4c70a116efff4fd087b8d13
2022-11-13 13:08:40 +01:00
7d1566afd7
Bump version
2022-11-13 12:43:58 +01:00
df1172e9a9
Add mountains on coastline map; Fix minimal builds
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2a1277a83ae1668d31cf0950397fc816f8a508e8
2022-11-13 12:40:50 +01:00
9464a495ea
Add coastline view; Fix get_slant
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9ea0b448e682d0cf37015b975cc94fe53d58c473
2022-11-13 11:52:10 +01:00
616a7d0697
Move planet rendering from WorldManager to a trait
2022-11-13 11:26:50 +01:00
e7d73755e2
Update Biome colors
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0ebf1dfc012a07325fc6c0bd28d1917bdeb4834e
2022-11-09 18:46:20 +01:00
ee86deb629
Bump version
2022-11-09 12:55:45 +01:00
e7a8101a9e
Bump version
2022-11-08 22:20:25 +01:00
ec5011a443
Redraw map as separate system instead of in many places
2022-11-08 22:18:51 +01:00
a38cafc7b8
Add more windows, move rendering logic
2022-11-08 21:46:32 +01:00
6420866b3d
Bump version
2022-11-07 12:48:34 +01:00
ba0651296f
Remove globe_view feature
...
it's really just not worth the effort imho
2022-11-07 12:42:57 +01:00
8c101386db
Move render settings to separate struct
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Allow re-opening tile info with I key
2022-11-07 10:43:18 +01:00
2a1a8855d8
Handle errors during save/load
2022-10-09 19:57:37 +02:00
1654529dc0
Rename package; Update workflow
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Workflow taken from
2022-09-30 19:32:13 +02:00
81bc9584b3
Change debug feature to logging to disambiguate from un-optimized builds
2022-09-21 14:13:33 +02:00
afd2495e43
Rename planet_view to globe view; Use macros slightly better; PlanetView
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f45efb28f1be9e8e39b84196b97d121b64fff607
2022-09-20 15:14:16 +02:00
8190666f97
Tweak continents
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8825dbf83af0a9d25efd23ff2421a4d9557de521 (minus the UI stuff)
2022-09-20 12:31:23 +02:00
b064aa0dd9
Fix planet_view feature
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40c19014c9774cdf8cc4e5003393de5e8363ef17
2022-09-20 12:25:52 +02:00
a4fc8286b1
Fix compilation on different feature-sets
2022-09-19 13:58:47 +02:00
8fa5393a41
Embed font at compile-time
2022-09-19 12:48:13 +02:00
81df0cd02f
Add rustfmt config
2022-09-19 10:54:10 +02:00
fb78c618e4
Add biomes!
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06f11e44aaeb99bc73522e86a08abd61a9da2e58
0e4387490e18cef0bccda5e7233d6949845e9620
759b4c6c744d4a7f44efb656ab8c5e66d178283c
af8b9e06e7935d17153c8603d2dcaf281de753c3
2022-09-18 21:30:19 +02:00
6a17e6df7b
Tweak rain gen
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c1d6e373680566d005177b6b85d26135c4f0d5f6
2022-09-18 18:07:55 +02:00
8df06365a7
Tweak rain gen; Fix seeding; Rename save->planet; Various other fixes
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0c641573543d4d503e8c2d7e33b246709d7eface
2022-09-18 17:30:04 +02:00